I have my array:
self.colorNames = [[NSArray alloc]
initWithObjects:@\"Red\", @\"Green\",
@\"Blue\", @\"Indigo\", @\"Violet\", nil];
I\'ve
You have to implement the necessary UITableViewDelegate
and UITableViewDataSource
methods.
First, add this:
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
return YES;
}
Then:
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
if (editingStyle == UITableViewCellEditingStyleDelete) {
//remove the deleted object from your data source.
//If your data source is an NSMutableArray, do this
[self.dataArray removeObjectAtIndex:indexPath.row];
[tableView reloadData]; // tell table to refresh now
}
}
Swift 3 and Swift 4 answer without using reloadData
I prefer using deleteRows instead of using reloadData.
func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
// Enables editing only for the selected table view, if you have multiple table views
return tableView == yourTableView
}
func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCellEditingStyle, forRowAt indexPath: IndexPath) {
if editingStyle == .delete {
// Deleting new item in the table
yourTableView.beginUpdates()
yourDataArray.remove(at: indexPath.row)
yourTableView.deleteRows(at: [indexPath], with: .automatic)
yourTableView.endUpdates()
}
}
You have to add UITableViewDelegate and UITableViewDataSource methods.
You can add multiple buttons on UITableView Row Swipe:
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
return YES;
}
-(NSArray *)tableView:(UITableView *)tableView editActionsForRowAtIndexPath:(NSIndexPath *)indexPath {
UITableViewRowAction *delete = [UITableViewRowAction rowActionWithStyle:UITableViewRowActionStyleDefault title:@"Delete" handler:^(UITableViewRowAction *action, NSIndexPath *indexPath)
{
// Delete something here
}];
delete.backgroundColor = [UIColor redColor];
UITableViewRowAction *more = [UITableViewRowAction rowActionWithStyle:UITableViewRowActionStyleDefault title:@" More " handler:^(UITableViewRowAction *action, NSIndexPath *indexPath)
{
//You function call:
}];
more.backgroundColor = [UIColor colorWithRed:0.188 green:0.514 blue:0.984 alpha:1];
return @[delete, more]; //array with all the buttons.
}`
Swift Version:
func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
if editingStyle == UITableViewCellEditingStyle.Delete {
dataArray?.removeAtIndex(indexPath.row)
tableview.reloadData()
}
}
Implement the following method:
- (UITableViewCellEditingStyle)tableView:(UITableView *)tableView editingStyleForRowAtIndexPath:(NSIndexPath *)indexPath
{
return UITableViewCellEditingStyleDelete;
}
For a start, your colorNames
should be an NSMutableArray rather than an NSArray. You can’t add or remove objects from a regular (non-mutable) array; you’d have to recreate it each time you made a change. Switching that will make this easier. For your implementation of -tableView:commitEditingStyle:forRowAtIndexPath:
, you’ll then be able to do something like this:
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath
{
if(editingStyle == UITableViewCellEditingStyleDelete)
{
[colorNames removeObjectAtIndex:indexPath.row];
[tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationLeft];
}
}