What's wrong with passing C++ iterator by reference?

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隐瞒了意图╮
隐瞒了意图╮ 2020-12-24 05:13

I\'ve written a few functions with a prototype like this:

template 
int parse_integer(input_iterator &begin, input_iterato         


        
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  • 2020-12-24 06:03

    There is nothing really wrong, but it will certainly limit the use of the template. You won't be able to just put an iterator returned by something else or generated like v.begin(), since those will be temporaries. You will always first have to make a local copy, which is some kind of boilerplate not really nice to have.

    One way is to overload it:

    int parse_integer(input_iterator begin, input_iterator end, 
                      input_iterator &newbegin);
    
    template<typename input_iterator>
    int parse_integer(input_iterator begin, input_iterator end) {
        return parse_integer(begin, end, begin);
    } 
    

    Another option is to have an output iterator where the number will be written into:

    template<typename input_iterator, typename output_iterator>
    input_iterator parse_integer(input_iterator begin, input_iterator end,
                                 output_iterator out);
    

    You will have the return value to return the new input iterator. And you could then use a inserter iterator to put the parsed numbers into a vector or a pointer to put them directly into an integer or an array thereof if you already know the amount of numbers.

    int i;
    b = parse_integer(b, end, &i);
    
    std::vector<int> numbers;
    b = parse_integer(b, end, std::back_inserter(numbers));
    
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  • 2020-12-24 06:04

    In general:

    If you pass a non-const reference, the caller doesn't know if the iterator is being modified.

    You could pass a const reference, but usually iterators are small enough that it gives no advantage over passing by value.

    In your case:

    I don't think there's anything wrong with what you do, except that it's not too standard-esque regarding iterator usage.

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  • 2020-12-24 06:04

    I think the Standard Library algorithms pass iterators by value exclusively (someone will now post an obvious exception to this) - this may be the origin of the idea. Of course, nothing says that your own code has to look like the Standard Library!

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  • 2020-12-24 06:05

    In this context, I think that passing an iterator by reference is perfectly sensible, as long as it's well-documented.

    It's worth noting that your approach (passing an iterator by reference to keep track of where you are when tokenizing a stream) is exactly the approach that is taken by boost::tokenizer. In particular, see the definition of the TokenizerFunction Concept. Overall, I find boost::tokenizer to be pretty well designed and well thought out.

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  • 2020-12-24 06:05

    Your function declaration's second parameter is missing the reference, is it?

    Anyway, back to your question: No, I haven't ever read anything that says you should not pass iterators by reference. The problem with references is that they allow you to change the referenced object. In this case, if you are to change the iterator, you are potentially screwing up the entire sequence beyond that point thereby rendering further processing impossible.

    Just one suggestion: type your parameters carefully.

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  • 2020-12-24 06:10

    When they say "don't pass by reference" maybe that's because it's more normal/idiomatic to pass iterators as value parameters, instead of passing them by const reference: which you did, for the second parameter.

    In this example however you need to return two values: the parsed int value, and, the new/modified iterator value; and given that a function can't have two return codes, coding one of the return codes as a non-const reference is IMO normal.

    An alternative would be to code it something like this:

    //Comment: the return code is a pair of values, i.e. the parsed int and etc ...
    pair<int, input_iterator> parse(input_iterator start, input_iterator end)
    {
    }
    
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