How do I make an audio source play and then when finished the player detector destroys?

前端 未结 0 1036
南笙
南笙 2020-12-23 20:13

Hello I have a 2d Platformer in Unity and I have this sprite with a box collider that detects if its come into contact with the player, when it does it should play the audio

相关标签:
回答
  • 消灭零回复
提交回复
热议问题