I was wondering how many seconds should I set to my retrofit client.
I'am using it like this in my RetrofitApiClient . okhttp version 3.4.1
public class RetrofitApiClient {
private static OkHttpClient.Builder httpClient = new OkHttpClient.Builder()
.connectTimeout(15, TimeUnit.SECONDS)
.readTimeout(15L, TimeUnit.SECONDS)
.writeTimeout(15L, TimeUnit.SECONDS);
public void someMethod() {
OkHttpClient client = httpClient.build();
}
}
Source:
OkHttpClient defaultClient() {
OkHttpClient client = new OkHttpClient();
client.setConnectTimeout(15, TimeUnit.SECONDS);
client.setReadTimeout(15, TimeUnit.SECONDS);
client.setWriteTimeout(15, TimeUnit.SECONDS);
return client;
}
https://github.com/square/okhttp/blob/master/okhttp/src/main/java/okhttp3/OkHttpClient.kt#L471
https://github.com/square/okhttp/blob/master/okhttp/src/main/java/okhttp3/OkHttpClient.kt#L203
internal var connectTimeout = 10_000
internal var readTimeout = 10_000
internal var writeTimeout = 10_000
Retrofit code snippet: (if you don't provide an OkHttpClient):
okhttp3.Call.Factory callFactory = this.callFactory;
if (callFactory == null) {
callFactory = new OkHttpClient();
}
OkHttp code snippet:
connectTimeout = 10_000;
readTimeout = 10_000;
writeTimeout = 10_000;
They are using different values. For example for feedback related they use:
public class FeedbackConstants{
public static final int FEEDBACK_CONNECT_TIMEOUT_MS = 15000;
public static final int FEEDBACK_READ_TIMEOUT_MS = 15000;
public static final int GOOGLE_API_CLIENT_CONNECTION_TIMEOUT_S = 10;
}
They are using Volley and you can take a look at some timeouts there as well. And yes they look short.
/** The default socket timeout in milliseconds */
public static final int DEFAULT_TIMEOUT_MS = 2500;
In a different http client they give you some clues about what they consider is a short and reasonable short timeout.
/**
* Default 2s, deliberately short. If you need longer, you should be using
* {@link AsyncHttpClient} instead.
*/
protected int connectionTimeout = 2000;
/**
* Default 8s, reasonably short if accidentally called from the UI thread.
*/
protected int readTimeout = 8000;
You can use
OkHttpClient okHttpClient = new OkHttpClient.Builder()
.connectTimeout(1, TimeUnit.MINUTES)
.readTimeout(30, TimeUnit.SECONDS)
.writeTimeout(15, TimeUnit.SECONDS)
.build();
Retrofit.Builder builder = new Retrofit.Builder()
.baseUrl("http://10.0.2.2:3000/")
.client(okHttpClient)
.addConverterFactory(GsonConverterFactory.create());
for more details go to: https://futurestud.io/tutorials/retrofit-2-customize-network-timeouts