I\'d like to make a debug logging function with the same parameters as printf
. But one that can be removed by the pre-processor during optimized builds.
I still do it the old way, by defining a macro (XTRACE, below) which correlates to either a no-op or a function call with a variable argument list. Internally, call vsnprintf so you can keep the printf syntax:
#include <stdio.h>
void XTrace0(LPCTSTR lpszText)
{
::OutputDebugString(lpszText);
}
void XTrace(LPCTSTR lpszFormat, ...)
{
va_list args;
va_start(args, lpszFormat);
int nBuf;
TCHAR szBuffer[512]; // get rid of this hard-coded buffer
nBuf = _vsnprintf(szBuffer, 511, lpszFormat, args);
::OutputDebugString(szBuffer);
va_end(args);
}
Then a typical #ifdef switch:
#ifdef _DEBUG
#define XTRACE XTrace
#else
#define XTRACE
#endif
Well that can be cleaned up quite a bit but it's the basic idea.
Here's something that I do in C/C++. First off, you write a function that uses the varargs stuff (see the link in Stu's posting). Then do something like this:
int debug_printf( const char *fmt, ... );
#if defined( DEBUG )
#define DEBUG_PRINTF(x) debug_printf x
#else
#define DEBUG_PRINTF(x)
#endif
DEBUG_PRINTF(( "Format string that takes %s %s\n", "any number", "of args" ));
All you have to remember is to use double-parens when calling the debug function, and the whole line will get removed in non-DEBUG code.
Have a look at this thread:
It should answer your question.
Part of the problem with this kind of functionality is that often it requires variadic macros. These were standardized fairly recently(C99), and lots of old C compilers do not support the standard, or have their own special work around.
Below is a debug header I wrote that has several cool features:
Note: For some reason I had some slight code formatting problems.
#ifndef _DEBUG_H_
#define _DEBUG_H_
#if HAVE_CONFIG_H
#include "config.h"
#endif
#include "stdarg.h"
#include "stdio.h"
#define ENABLE 1
#define DISABLE 0
extern FILE* debug_fd;
int debug_file_init(char *file);
int debug_file_close(void);
#if HAVE_C99
#define PRINT(x, format, ...) \
if ( x ) { \
if ( debug_fd != NULL ) { \
fprintf(debug_fd, format, ##__VA_ARGS__); \
} \
else { \
fprintf(stdout, format, ##__VA_ARGS__); \
} \
}
#else
void PRINT(int enable, char *fmt, ...);
#endif
#if _DEBUG
#if HAVE_C99
#define DEBUG(x, format, ...) \
if ( x ) { \
if ( debug_fd != NULL ) { \
fprintf(debug_fd, "%s : %d " format, __FILE__, __LINE__, ##__VA_ARGS__); \
} \
else { \
fprintf(stderr, "%s : %d " format, __FILE__, __LINE__, ##__VA_ARGS__); \
} \
}
#define DEBUGPRINT(x, format, ...) \
if ( x ) { \
if ( debug_fd != NULL ) { \
fprintf(debug_fd, format, ##__VA_ARGS__); \
} \
else { \
fprintf(stderr, format, ##__VA_ARGS__); \
} \
}
#else /* HAVE_C99 */
void DEBUG(int enable, char *fmt, ...);
void DEBUGPRINT(int enable, char *fmt, ...);
#endif /* HAVE_C99 */
#else /* _DEBUG */
#define DEBUG(x, format, ...)
#define DEBUGPRINT(x, format, ...)
#endif /* _DEBUG */
#endif /* _DEBUG_H_ */
In C++ you can use the streaming operator to simplify things:
#if defined _DEBUG
class Trace
{
public:
static Trace &GetTrace () { static Trace trace; return trace; }
Trace &operator << (int value) { /* output int */ return *this; }
Trace &operator << (short value) { /* output short */ return *this; }
Trace &operator << (Trace &(*function)(Trace &trace)) { return function (*this); }
static Trace &Endl (Trace &trace) { /* write newline and flush output */ return trace; }
// and so on
};
#define TRACE(message) Trace::GetTrace () << message << Trace::Endl
#else
#define TRACE(message)
#endif
and use it like:
void Function (int param1, short param2)
{
TRACE ("param1 = " << param1 << ", param2 = " << param2);
}
You can then implement customised trace output for classes in much the same way you would do it for outputting to std::cout
.
Not exactly what's asked in the question . But this code will be helpful for debugging purposes , it will print each variable's value along with it's name . This is completely type independent and supports variable number of arguments. And can even display values of STL's nicely , given that you overload output operator for them
#define show(args...) describe(#args,args);
template<typename T>
void describe(string var_name,T value)
{
clog<<var_name<<" = "<<value<<" ";
}
template<typename T,typename... Args>
void describe(string var_names,T value,Args... args)
{
string::size_type pos = var_names.find(',');
string name = var_names.substr(0,pos);
var_names = var_names.substr(pos+1);
clog<<name<<" = "<<value<<" | ";
describe(var_names,args...);
}
Sample Use :
int main()
{
string a;
int b;
double c;
a="string here";
b = 7;
c= 3.14;
show(a,b,c);
}
Output :
a = string here | b = 7 | c = 3.14