Android has a nice way of defining stretchable images called a nine-patch. See these docs for a description of the concept. The idea is to surround a png image with a 1-pi
Also look at UIView's contentStretch property. It is more robust and well-behaved than stretchableImageWithLeftCapWidth. Basically, it works by just defining the stretchable rectangle within your image and automatically creating a scaled nine-patch. This internal rectangle can be anything - it doesn't even have to be in the center of the image. Plus unlike stretchableImage this method will properly shrink graphics and behave as expected for graphics with lighting or gloss. I can't think of any real-world application where you would want more than this.
All UIImage
images support this natively. By default the entire images is stretchable, but you can set caps with the leftCapWidth
and topCapHeight
properties or you can generate one from an existing UIImage
with the - (UIImage *)stretchableImageWithLeftCapWidth:(NSInteger)leftCapWidth topCapHeight:(NSInteger)topCapHeight
method.
Do note that in apple's implementation, when you set one or both of these values, the stretchable area is forced to be a single pixel high/wide.
Yes UIImage
does support something like it. See
- (UIImage *)stretchableImageWithLeftCapWidth:(NSInteger)leftCapWidth topCapHeight:(NSInteger)topCapHeight
and the documentation for leftCapWidth and topCapHeight
basically the image is not stretched in the area leftCapWidth pixels from the left and right edge and topCapHeight pixels from the top and the bottom. When the image is scaled the area inside of these limits is subject to stretching.
I received an e-mail from Tortuga22 software who informed me that they have created such a library and released it under the Apache license:
Announcement: http://blog.tortuga22.com/2010/05/31/announcing-tortuga-22-ninepatch/
Source code: http://github.com/tortuga22/Tortuga22-NinePatch
Example usage:
// loads-and-caches ninepatch and rendered image of requested size
UIImage buttonImg = [TUNinePatchCache imageOfSize:buttonSize
forNinePatchNamed:@"buttonNormalBackground"];
[self.buttonNeedingBackground setImage:buttonImg
forControlState:UIControlStateNormal];