Why are Higher Order Functions hiding my ES6 Class properties?

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别跟我提以往
别跟我提以往 2020-12-22 08:47

EDIT: I\'ve added updated screenshots (at the end), for further clarification.

I\'m attempting to use high order functions to compose subclasses/mix

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  • 2020-12-22 09:20

    This isn't an answer to your question but maybe it's a solution to your problem

    JavaScript doesn't have multiple inheritance but luckily for you functional programming has nothing to do JavaScript's class system, object prototypes, or other object-oriented concepts. Functional programming is all about functions!

    We begin writing our inheritable modules with some functions

    // module 1
    const hasFirstName = (firstName = "") => o =>
    {
      field (o, 'firstName', firstName)
    }
    
    // module 2
    const hasMiddleName = (middleName = "") => o =>
    {
      field (o, 'middleName', middleName)
    }
      
    // module 3
    const hasLastName = (lastName = "") => o =>
    {
      field (o, 'lastName', lastName)
    }
    

    We haven't defined field yet, but don't worry. Let's look at a somewhat more involved module next

    // module 4
    const nameable = (first, middle, last) => o =>
    {
      inherit (o, hasFirstName (first))
      inherit (o, hasMiddleName (middle))
      inherit (o, hasLastName (last))
      method (o, 'getFullName', (self) => `${self.firstName} ${self.middleName} ${self.lastName}`)
      method (o, 'sayHelloTo', (self, other) => `Hello ${other.getFullName ()}, my name is ${self.getFullName ()}`)
    }
    

    OK, so now we can see how some modules can be composed of other modules. Before we look at inherit and method, let's see how we'd use our module

    const Person = (first, middle, last) =>
      Obj (self => {
        inherit (self, nameable (first, middle, last))
      })
    

    So maybe you're annoyed that I keep making stuff up in each new code paste, but this is a very powerful practice called wishful thinking

    "Wishful Thinking" is a very powerful programming practice:

    Before implementing a component you write some of the code that actually uses it. This way you discover what functions with what parameters you really need, which leads to a very good interface. You will also have some good test code for your component.

    The idea is based on the fact that an interface's purpose is to simplify the code that uses the component, not to simplify the code that implements it.

    Exercising this practice, we wished up this imaginary object system based on what we need it to do - not based on what JavaScript's object system is capable of.

    Of course we expect that using our Person will be straightforward

    const p1 =
      Person ('Augusta', 'Ada', 'King-Noel', 166)
    
    const p2 =
      Person ('Gerald', 'Jay', 'Sussman', 71)
    
    console.log (p1.sayHelloTo (p2))
    // Hello Gerald Jay Sussman, my name is Augusta Ada King-Noel
    

    And here's the dependencies: What I want you to see here is that no class or even this is used. So even if JavaScript didn't have a native object system, this demonstrates you could make your own

    const Obj = (f, instance = {}) =>
      (f (instance), instance)
      
    const inherit = (o, f) =>
      Object.assign (o, f (o))
    
    const field = (o, name, value) =>
      Object.assign (o, { [name]: value })
    
    const method = (o, name, f) =>
      Object.assign (o, { [name]: (...xs) => f (o, ...xs) })
    

    Full program demonstration

    // DIY class system
    const Obj = (f, instance = {}) =>
      (f (instance), instance)
      
    const inherit = (o, f) =>
      Object.assign (o, f (o))
    
    const field = (o, name, value) =>
      Object.assign (o, { [name]: value })
    
    const method = (o, name, f) =>
      Object.assign (o, { [name]: (...xs) => f (o, ...xs) })
    
    // module 1
    const hasFirstName = (firstName = "") => o =>
    {
      field (o, 'firstName', firstName)
    }
    
    // module 2
    const hasMiddleName = (middleName = "") => o =>
    {
      field (o, 'middleName', middleName)
    }
      
    // module 3
    const hasLastName = (lastName = "") => o =>
    {
      field (o, 'lastName', lastName)
    }
    
    // module 4
    const nameable = (first, middle, last) => o =>
    {
      inherit (o, hasFirstName (first))
      inherit (o, hasMiddleName (middle))
      inherit (o, hasLastName (last))
      method (o, 'getFullName', (self) => `${self.firstName} ${self.middleName} ${self.lastName}`)
      method (o, 'sayHelloTo', (self, other) => `Hello ${other.getFullName ()}, my name is ${self.getFullName ()}`)
    }
    
    // Person class
    const Person = (first, middle, last) =>
      Obj (self => {
        inherit (self, nameable (first, middle, last))
      })
    
    // demo
    const p1 =
      Person ('Augusta', 'Ada', 'King-Noel')
    
    const p2 =
      Person ('Gerald', 'Jay', 'Sussman')
    
    console.log (p1.sayHelloTo (p2))
    // Hello Gerald Jay Sussman, my name is Augusta Ada King-Noel

    Our Person class can obviously define its own fields and methods as well

    const dateDiff = (d1, d2) =>
      Math.abs (d1 - d2) / 1000 / 60 / 60 / 24 / 365 >> 0
    
    const Person = (first, middle, last, birthdate = new Date) =>
      Obj (self => {
        inherit (self, nameable (first, middle, last))
        field (self, 'birthdate', birthdate)
        method (self, 'calculateAge', (self) => dateDiff (new Date, self.birthdate))
        method (self, 'sayAge', (self) => `I am ${self.calculateAge()} years old`)
      })
    
    const p2 =
      Person ('Gerald', 'Jay', 'Sussman', new Date ('February 8, 1947'))
    
    console.log (p2.sayAge ())
    // I am 71 years old
    

    Get creative and invent any other features you want

    • Maybe you want to make an overrideMethod that gives you the ability to define a new method with the same name, but still give the caller access to both methods
    • Maybe you want privateMethod or classMethod helpers
    • Maybe field could be enhanced to emit events when values changed
    • Maybe field could be changed so that values cannot be set, where mutableField could be used for fields that can change

    Write it how you want it then make your wishes come true. Any limitations are you own.

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  • 2020-12-22 09:37

    At new enhancedClass('Edgar'), this happens:

    • lastNameClass's constructor calls super
    • middleNameClass's constructor calls super
    • Person's constructor calls super
    • firstNameClass does this.firstName = 'Edgar'
    • Return to Person, which calls getNames
    • Return to middleNameClass, which does this.middleName = 'Allan'
    • Return to lastNameClass, which does this.lastName = 'Poe'

    Calling getNames afterwards should work. Same thing would've happened if you used extend every time.

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