I\'m building a program that requires swapping out the current, visible JPanel with another. Unfortunately there seems to be multiple to go about this and all of my attempts
that requires swapping out the current, visible JPanel with another
Have a look at CardLayout for a complete example of how to do it properly.
You should do .setVisible(false);
to the panel which you want to be replaced.
Here is a working example, it switches the panels when you press "ENTER"; If you copy this in an IDE, automatically get the imports (shift+o in Eclipse);
public class MyFrame extends JFrame implements KeyListener {
private JButton button = new JButton("Change Panels");
private JPanel panelOnFrame = new JPanel();
private JPanel panel1 = new JPanel();
public MyFrame() {
// adding labels to panels, to distinguish them
panelOnFrame.add(new JLabel("panel on frame"));
panel1.add(new JLabel("panel 1"));
setSize(new Dimension(250,250));
setDefaultCloseOperation(EXIT_ON_CLOSE);
add(button);
add(panelOnFrame);
setVisible(true);
addKeyListener(this);
addKeyListener(this);
setFocusable(true);
}
public static void main(String[] args) {
MyFrame frame = new MyFrame();
}
@Override
public void keyPressed(KeyEvent k) {
if(k.getKeyCode() == KeyEvent.VK_ENTER){
//+-------------here is the replacement:
panelOnFrame.setVisible(false);
this.add(panel1);
}
}
@Override
public void keyReleased(KeyEvent arg0) {
}
@Override
public void keyTyped(KeyEvent arg0) {
}
}
I have a Swing app which 'swaps' Panels when the user press the 'SPACE' key, showing a live plot of a running simulation. What i did goes like this:
public class MainPanel extends JPanel implements Runnable {
// Called when the JPanel is added to the JFrame
public void addNotify() {
super.addNotify();
animator = new ScheduledThreadPoolExecutor(1);
animator.scheduleAtFixedRate(this, 0, 1000L/60L, TimeUnit.MILLISECONDS);
}
public void paintComponent(Graphics g) {
super.paintComponent(g);
if (spacePressed)
plot.render(g);
else
simulation.render(g);
}
public void run() {
simulation.update();
repaint();
}
}
public class PlotView {
public void render(Graphics g) {
//draw the plot here
}
}
public class SimulationView {
public void render(Graphics g) {
//draw simulation here
}
}
This works very well for my 'show live plot' problem. And there's also the CardLayout
approach, which you may turn into a new separate question if you having trouble. Good luck!