How to detect X32 on Windows?

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广开言路 2020-12-22 03:04

X32 allows one to write programs using 32-bit integers, longs and pointers that run on x86_64 processors. Using X32 has a number of benefits under certain use cases. (X32 is

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  • 2020-12-22 03:37

    Does Microsoft actually support X32 (as opposed to X86 and X64)?

    No.

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  • 2020-12-22 03:45

    Windows doesn't have an x32 ABI. However it has a feature that gives you memory only in the low 2GB of address space. Just disable the /LARGEADDRESSAWARE flag (by default it's enabled for 64-bit binaries) and then you can use 32-bit pointers inside your 64-bit application

    User space pointers in those binaries will have the top bits zeroed, so it's essentially just similar to x32 ABI on Linux. long in Windows has always been a 32-bit type, thus it's also the same as in x32 ABI where long and pointers are 32-bit wide

    By default, 64-bit Microsoft Windows-based applications have a user-mode address space of several terabytes. For precise values, see Memory Limits for Windows and Windows Server Releases. However, applications can specify that the system should allocate all memory for the application below 2 gigabytes. This feature is beneficial for 64-bit applications if the following conditions are true:

    • A 2 GB address space is sufficient.
    • The code has many pointer truncation warnings.
    • Pointers and integers are freely mixed.
    • The code has polymorphism using 32-bit data types.

    All pointers are still 64-bit pointers, but the system ensures that every memory allocation occurs below the 2 GB limit, so that if the application truncates a pointer, no significant data is lost. Pointers can be truncated to 32-bit values, then extended to 64-bit values by either sign extension or zero extension.

    Virtual Address Space

    But nowadays even on Linux kernel developers are discussing to drop x32 Support


    Detecting whether /LARGEADDRESSAWARE is enabled or not is a little bit trickier. Since it's a link-time option, you can't check it during compile-time with any macros. However you can work around that by adding a new config (e.g. x32) to your VS project and in that config

    • Add a macro (e.g. _WIN_X32_ABI) so that you can check the config at compile-time

    • Add a post-build event which runs the following commands

        call "$(DevEnvDir)..\tools\vsvars32.bat
        editbin /largeaddressaware:no $(TargetPath)
      

    Alternatively set the option programmatically from a VS extension using VCLinkerTool.LargeAddressAware property. Now just build with this config and you'll get an "x32 ABI" executable

    To check the flag of another process or executable file just read the IMAGE_FILE_LARGE_ADDRESS_AWARE flag in LOADED_IMAGE::Characteristics. Determining the flag for the current process is probably trickier so it's better to just use the macro created above to do it at compile time


    Intel compiler also has an option to use the ILP32 model on 64-bit Windows/Linux/macOS called -auto-ilp32 and /Qauto-ilp32:

    Instructs the compiler to analyze the program to determine if there are 64-bit pointers that can be safely shrunk into 32-bit pointers and if there are 64-bit longs (on Linux* systems) that can be safely shrunk into 32-bit longs.

    There's also -auto-p32 to shrink only pointers and not 64-bit long

    However I couldn't find a way to check that behavior, as well as how to determine whether pointers have been shrunk to 32-bit or not. I've tried -auto-ilp32 -xCORE-AVX512 -O2 -ipo on Godbolt but it seem doesn't affect the result. If any one knows how to output an executable with 32-bit pointers please tell me

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  • 2020-12-22 03:47

    The question

    Does Microsoft actually support X32 (as opposed to X86 and X64)?

    TL;DR answer

    The answer is "No, it's not supported by Microsoft." The preprocessor macros don't lead to any identification of X32, the command line options and IDE options don't exist, and the strings identifying such a compiler don't exist.


    The long answer — Part I

    "There are no header strings for X32"

    Disregarding the following facts:

    • no official documentation of such a feature exists,
    • no option in Visual Studio or cl.exe /? to enable/disable it exists, and
    • strings -el clui.dll shows no sign of such an option,

    strings -el "%VCINSTALLDIR%\bin\1033\clui.dll" | find "Microsoft (R)" shows no sign of a matching header string either:

    4Microsoft (R) C/C++ Optimizing Compiler Version %s
    -for Microsoft (R) .NET Framework version %s
    (Microsoft (R) C/C++ Optimizing Compiler
    FMicrosoft (R) C/C++ Optimizing Compiler Version %s for MIPS R-Series
    )Microsoft (R) MIPS Assembler Version %s
    CMicrosoft (R) C/C++ Optimizing Compiler Version %s for Renesas SH
    <Microsoft (R) C/C++ Optimizing Compiler Version %s for ARM
    :Microsoft (R) C/C++ Standard Compiler Version %s for x86
    <Microsoft (R) C/C++ Optimizing Compiler Version %s for x86
    GMicrosoft (R) 32-bit C/C++ Optimizing Compiler Version %s for PowerPC
    @Microsoft (R) C/C++ Optimizing Compiler Version %s for Itanium
    <Microsoft (R) C/C++ Optimizing Compiler Version %s for x64
    >Microsoft (R) C/C++ Optimizing Compiler Version %s for ARM64
    Microsoft (R) MIPS Assembler
    

    The same output is seen in the bin\x86_amd64\1033\clui.dll and bin\x86_arm\1033\clui.dll files, so it's not like that one file simply didn't include it.


    The long answer — Part II

    "Windows doesn't do data models"

    Let's suppose it did. How would you detect it? In the case of GLIBC, __ILP32__ is defined for x32 and x86 while __LP64__ is defined for amd64, denoting the data model used. Additionally, __x86_64__ will be defined for the AMD64 architecture. If __x86_64__ is defined and __ILP32__ is defined, then you're using the X32 ABI, else you're using the AMD64 ABI. For C, that's all that matters. If you're utilizing assembly code, that's where the differentiation between the X32 ABI and the x86 ABI matters, hence checking __x86_64__ to determine that the architecture targeted is 64-bit and checking __ILP32__ to determine whether the 32-bit or 64-bit ABI is in use. For example:

    #ifdef __x86_64__
    # ifdef __ILP32__
    
    // Use X32 version of myfunc().
    extern long myfunc_x32 (const char *);
    long (*myfunc)(const char *) = myfunc_x32;
    
    # else /* !__ILP32__ */
    
    // Use AMD64 version of myfunc().
    extern long myfunc_amd64 (const char *);
    long (*myfunc)(const char *) = myfunc_amd64;
    
    # endif /* __ILP32__ */
    
    /* !__x86_64__ */
    #elif defined __i386__
    
    // Use x86 version of myfunc().
    extern long myfunc_x86 (const char *);
    long (*myfunc)(const char *) = myfunc_x86;
    
    /* !__i386__ */
    #else
    
    // Use generic version of myfunc() since no optimized versions are available.
    long myfunc(const char *);
    
    #endif /* __x86_64__ */
    

    However, there is no macro indicating the data model on Windows. You target one of the following architectures:

    • 32-bit x86 (_M_IX86)
    • 64-bit AMD64 (_M_AMD64/_M_X64)
    • (32-bit?) ARM (_M_ARM)

    Theoretically one could use _M_AMD64 and _M_X64 independently to determine whether X32 exists, but if _M_AMD64 is defined, _M_X64 is also defined.


    The long answer — Part III

    "The bad news"

    In the end, after searching to find anything, perhaps even long forgotten material, there is no evidence that Windows has supported or ever will support coding for an X32 ABI like Linux. The preprocessor macros don't help in identifying X32, the command line options and IDE options don't exist, and the strings identifying such a compiler don't exist.


    The long answer — A new hope dashed

    "These aren't the macros you're looking for"

    One could hypothetically use the currently existing macros to check, but it's not like it helps in this case because X32 for Windows doesn't exist. It's not unlike the GLIBC check, though instead of enabling X32 if __ILP32__ is defined, you enable it if _M_X64 is not defined.

    #ifdef _M_AMD64
    # ifndef _M_X64
    #  define ABI_STR "X32"
    # else
    #  define ABI_STR "AMD64"
    # endif
    #elif defined _M_IX86
    # define ABI_STR "X86"
    #else
    # error unsupported CPU/architecture
    #endif
    

    Of course, if _M_AMD64 is defined, then _M_X64 is defined too, further reinforcing the evidence that there is no X32 for Windows.

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  • 2020-12-22 03:48

    Small footnote to phuclv's answer regarding disabling the /LARGEADDRESSAWARE for a given process: In certain cases, when data structures are favorable, and one took steps necessary to actually use 32-bit pointers in 64-bit mode, there is too potential for performance gains on Windows, as it is on Linux, albeit not as large. See: Benchmark of 32-bit pointers in 64-bit code on Windows

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  • 2020-12-22 03:57

    Sorry about the late answer (and the injustice to David).

    I was reading on ml64.exe at MASM for x64 (ml64.exe), and I came across 32-Bit Address Mode in the assembler. It provides the X32 address size overrides.

    So it appears Windows tools do provide an X32 related support. It also explains how Intel can produce X32 binaries and drivers. I'm just speculating, but I suspect Intel is probably using a custom allocator or VirtualAlloc to ensure pointer addresses are in a certain range.

    It also appears that the Windows operating system does not have a custom built kernel, like say Debian 8, where its provided ground-up from the OS. That is, its up to the developer to ensure integers, longs and pointers are also within a 32-bit range.

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