I\'m trying to execute a simple if else statement in a Makefile:
check:
if [ -z \"$(APP_NAME)\" ]; then \\
echo \"Empty\" \\
else \\
echo \"Not e
Change your version to this (adding semicolons):
check:
if [ -z "$(APP_NAME)" ]; then \
echo "Empty"; \
else \
echo "Not empty"; \
fi
For evaluating a statement in shell without newline (newline gets eaten by the backslash \
) you need to properly end it with a semicolon. You cannot use real newlines in a Makefile for conditional shell-script code (see Make-specific background)
[ -z "$(APP_NAME)" ]
,
echo "Empty"
,
echo "Not empty"
are all statements that need to be evaluated (similar to pressing enter in terminal after you typed in a command).
make spawns a new shell for each command on a line, so you cannot use a true multiline shell code as you would e.g. in a script-file.
Taking it to an extreme, this would be possible in a shell script file, because the *newline** acts as command-evaluation (like in the terminal hitting enter is a newline-feed):
if
[ 0 ]
then
echo "Foo"
fi
Listing 1
If you would write this in a Makefile though, if
would be evaluated in its own shell (changing the shell-state to if) after which technically the condition [ 0 ]
would be evaluated in its own shell again without any connection to the previous if
.
Although make will not even get past the first if
because it expects an exit code to go on to the next statement, which it will not get from just changing the shell's state to if
.
In other words if two commands in a make-target are completely independent of each other (no conditions what so ever) you could just perfectly fine seperate them only by a normal newline and let them execute each in its own shell.
So in order to make make to correctly evaluate multiline conditional shell scripts, you need to evaluate the whole shell-script-code in one line (so it all is evaluated in the same shell).
So for working correctly in a Makefile the code in Listing 1 needs to be translated to:
if \
[ 0 ]; \
then \
echo "Foo"; \
fi
The last command fi
does not need the backslash because that's where we don't need to keep the spawned shell open anymore.
This is shell syntax, not makefiles. You need to familiarize yourself with the rules surrounding using backslashes to enter long commands into a single line of shell.
In your example, after the backslash newline pairs are removed, it looks like this:
if [ -z "$(APP_NAME)" ]; then echo "Empty" else echo "Not empty" fi
Maybe you can now see that the issue is. The shell interprets that as:
if [ -z "$(APP_NAME)" ]; then
followed by a single long command:
echo "Empty" else echo "Not empty" fi
which would echo the content Empty else echo not empty fi
, except that since there's no trailing fi
shell token it's instead a syntax error.
In shell syntax you need to add a semicolon after every individual command, so the shell knows how to split it up:
check:
if [ -z "$(APP_NAME)" ]; then \
echo "Empty"; \
else \
echo "Not empty"; \
fi
Note the semicolons after the echo
commands telling the shell that the command arguments end there.
Other answers already pointed out that the problem is combination of makefile design and shell syntax. The design of Makefiles make it really cumbersome to write complex recipes. Often it is better to rethink the process and either rewrite parts of the makefile or put the complexity in a shell script.
Here is example of your recipe put in a shell script:
check:
sh check.sh "$(APP_NAME)"
and the script:
if [ -z "$1" ]; then
echo "Empty"
else
echo "Not empty"
fi
advantage: you have all the power and flexibility of a shell script without any of the makefile awkwardness. You just need to pass the right arguments.
disadvantage: you have aditional files for your build process and your makefile recipes is spread across multiple files.
If the condition is "simple" you might use the conditional construct from make itself. In your case I would argue that it is just barely simple enough to tolerate, but any more complexity and it will go in a shell script.
Here is how to write conditional recipes using makefile features:
check:
ifdef APP_NAME
echo "Empty"
else
echo "Not empty"
endif
again with annotation
check: # target name
ifdef APP_NAME # makefile conditional syntax
echo "Empty" # recipe if condition true
else # makefile conditional syntax
echo "Not empty" # recipe if condition false
endif # makefile conditional syntax
For example if APP_NAME
is defined the rule will effectively look like this during execution:
check:
echo "Empty"
This specific example is probably semantically equivalent to your makefile. I cannot say for sure because I did not test thoroughly.
It is important to know that this conditional is evaluated before the recipe is executed. That means the value of variables that get computed values might be different.
advantage: all build commands in one place.
disadvantage: headaches trying to figure out when makefile does variable assignment and evaluation if the conditional does not behave like you expected.
read here for more info:
see also