I have a socket.io node script with:
socket.on(\'disconnect\', function(data) {
console.log(\'disconnect!\');
});
When I connect with
Socket.io switches to the xhr-polling transport when you are viewing the page in your iPhone. This might be caused by the configuration of socket.io or because the browser in your iPhone does not (fully) support websockets.
The xhr-polling implementation in socket.io does not emit disconnect event when the connection is closed, see github issue #431. You can reproduce this issue in your Chrome browser by forcing the socket.io server to use the xhr-polling transport only:
// the server side
var io = require('socket.io').listen(httpServer);
io.set('transports', ['xhr-polling']);
Good news: you can ask socket.io's client to notify the server about disconnect by turning on the sync disconnect on unload
flag:
// the browser (HTML) side
var socket = io.connect('http://localhost', {
'sync disconnect on unload': true
});
Warning: this option can worsen the user experience when the network and/or your server are slow, see this pull request for more information.
UPDATE
According to socket.io force a disconnect over XHR-polling, setting sync disconnect on unload
might not be enough to fix the problem on iPhone/iPad.
As you can see in socket.io-client source code, sync disconnect on unload
sets up a listener for beforeunload
event, which is not supported by iOS Safari according.
The solution is probably to fix socket.io-client to listen for both unload
and pagehide
events, because
the unload event may not work as expected for back and forward optimization. Use the pageshow and pagehide events instead. [Apple Web Content Guide].