I have a Form that contain a panel, and in this panel I draw shapes, like rectangles and circles, I need to zoom into this shapes, I saw couple options but most of them usin
Here is a way to scale the drawing by scaling the Graphics object:
private void panel1_Paint(object sender, PaintEventArgs e)
{
Graphics g = e.Graphics;
g.ScaleTransform(zoom, zoom);
// some demo drawing:
Rectangle rect = panel1.ClientRectangle;
g.DrawEllipse(Pens.Firebrick, rect);
using (Pen pen = new Pen(Color.DarkBlue, 4f)) g.DrawLine(pen, 22, 22, 88, 88);
}
Here we store the zoom level:
float zoom = 1f;
Here we set it and update the Panel:
private void trackBar1_Scroll(object sender, EventArgs e)
{
// for zooming between, say 5% - 500%
// let the value go from 50-50000, and initialize to 100 !
zoom = trackBar1.Value / 100f;
panel1.Invalidate();
}
Two example screenshots:
Note how nicely this scales the Pen widths as well. Turning on antialiasing would be a good idea..: g.SmoothingMode = SmoothingMode.AntiAlias;
Since you're drawing from scratch, couldn't you resize you drawing base on zoom factor?
You could multiply your drawing dimensions by your zoom factor. Assuming your zoom factor would be:
object.Width = originalWidth * zoomFactor;