Problem: I have a document class which contains a list of objects. These objects raise events such as SolutionExpired
, DisplayExpired
etc. The docu
Use Delegate.RemoveAll (maybe using reflection if the Delegate instance is private).
public class TheAnswer
{
public event EventHandler MyEvent = delegate { };
public void RemoveFromMyEvent(string methodName)
{
foreach (var handler in MyEvent.GetInvocationList())
{
if (handler.Method.Name == methodName)
{
MyEvent -= (EventHandler)handler;
}
}
}
}
EDIT 2: Apologies for my misunderstanding--I see that you were pretty clear about not having access to the event sources in your original post.
The simplest way I can think of to solve this problem involves implementing a Shared dictionary of object-to-document bindings. When an object enters a document, check the dictionary for an existing binding to another document; if present, remove handlers that refer to the old document before adding them for the new. Either way, update the dictionary with the new binding.
I think in most cases the performance and memory impacts would be negligible: unless you're dealing with many tens of thousands of small objects and frequently exchange them between documents, the memory overhead of each key/value pair and performance hit for each lookup operation should be fairly small.
As an alternative: if you can detect (in the document event handlers) that the sender of the event is no longer relevant to the document, you can detach the events there.
These seem like the kind of ideas you might have already rejected--but maybe not!
You can use Delegate.RemoveAll()
. (The part you're interested in is in button2_Click
)
public void Form_Load(object sender, EventArgs e)
{
button1.Click += new EventHandler(button1_Click);
button1.Click += new EventHandler(button1_Click);
button2.Click += new EventHandler(button2_Click);
TestEvent += new EventHandler(Form_TestEvent);
}
event EventHandler TestEvent;
void OnTestEvent(EventArgs e)
{
if (TestEvent != null)
TestEvent(this, e);
}
void Form_TestEvent(object sender, EventArgs e)
{
MessageBox.Show("TestEvent fired");
}
void button2_Click(object sender, EventArgs e)
{
Delegate d = TestEvent as Delegate;
TestEvent = Delegate.RemoveAll(d, d) as EventHandler;
}
void button1_Click(object sender, EventArgs e)
{
OnTestEvent(EventArgs.Empty);
}
You should note that it doesn't alter the contents of the delegates you pass in to it, it returns an altered delegate. Consequently, you won't be able to alter the events on a button you've dropped on a form from the form, as button1.Click
can only have +=
or -=
used on it, not =
. This won't compile:
button1.Click = Delegate.RemoveAll(d, d) as EventHandler;
Also, be sure that wherever you're implementing this you're watching out for the potential of race conditions. You could end up with some really strange behavior if you're removing handlers from an event that is being called by another thread!