How can I make the transform to catch up the target by increasing the speed when the distance is too far?

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耶瑟儿~
耶瑟儿~ 2020-12-19 08:01
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;

public class Follow : MonoBeha         


        
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