manipulating multidimensional arrays with functions in C++

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南笙 2020-12-18 16:31

I am trying to modify the contents of a 2D array in C++ using a function. I haven\'t been able to find information on how to pass a 2D array to a function by reference and

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  • 2020-12-18 16:57

    C++ allows you to encapsulate code structures like this into an object, for example an array has the std::vector and std::array object.

    I personally roll my own matrix containers. This way you don't have to worry about the details of how they are passed.

    A basic example of a matrix implemenation could be:

    template<typename T>
    class matrix
    {
    public:                     //TYPEDEFS
        typedef                         T                                                       value_type;
    private:
        typedef                 std::vector<value_type>         vect_type;
    public:
        typedef typename        vect_type::iterator             iterator;
        typedef typename        vect_type::const_iterator       const_iterator;
    
    private:            //DATAMEMBERS
        vect_type values;
        size_t x_sz, y_sz;/not const for assingment reasons
    
    public:                     //MEMBER FUNCTIONS
        matrix(const matrix&)           =default;
        matrix(matrix&&)                =default;
        matrix& operator=(const matrix&)=default;
        matrix& operator=(matrix&&)     =default;
    
        matrix(size_t x_sz_=0u, size_t y_sz_=0u, value_type t=value_type())
        : values(x_sz_*y_sz_, t)
        , x_sz(x_sz_)
        , y_sz(y_sz_)
        { }
    
        //return        symbol          const   body
        size_t          x_size()        const   { return x_sz; }
        size_t          y_size()        const   { return y_sz; }
    
        iterator        begin()                 { return values.begin();        }
        iterator        end()                   { return values.end();          }
        const_iterator  begin()         const   { return values.cbegin();       }
        const_iterator  end()           const   { return values.cend();         }
        const_iterator  cbegin()        const   { return values.cbegin();       }
        const_iterator  cend()          const   { return values.cend();         }
    
        value_type& at(size_t x, size_t y)
        {
                return values.at(y*x_sz+x);
        }
    
        const value_type& at(size_t x, size_t y) const
        {
                return values.at(y*x_sz+x);
        }
    };  //class matrix
    

    Then you simply do the following:

     void func(const mat& m)....
     :::
    
     matrix<int> mat(3,3);
    
     //this isn't necessary as the ctor take a default value,
     // however it show you how you might iterate through the values.
     for(size_t y=0; y!=mat.y_size(); ++y)
        for(size_t x=0; x!=mat.x_size(); ++x)
            mat.at(x, y)=0; 
    
    func(mat); //as param
    
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  • 2020-12-18 17:04

    Here's the conventional way. You can use either version of function "f":

    #include <cstdlib>
    
    const size_t cols = 10; // You can hardcode this below if you want
    
    // Can only be called if you know "cols" at compile-time
    void f(int pArray[][cols], size_t rows)
    {
        for(size_t i = 0; i < rows; ++i)
        {
            for(size_t j = 0; j < cols; ++j)
            {
                pArray[i][j] = 1;
            }
        }
    }
    
    // Use this if you don't know "cols" at compile-time (good for any arbitrary 2D array)
    void f(int *pArray, size_t rows, size_t cols)
    {
        for(size_t i = 0; i < rows; ++i)
        {
            const size_t RowOffset = (i * cols);
            for(size_t j = 0; j < cols; ++j)
            {
                pArray[RowOffset + j] = 1;
            }
        }
    }
    
    int main()
    {
        int array[][cols]= {{   5,  10,  15,  20,  25,  30,  35,  40,  45,  50 },
                            {  55,  60,  65,  70,  75,  80,  85,  90,  95, 100 },
                            { 105, 110, 115, 120, 125, 130, 135, 140, 145, 150 },
                            { 155, 160, 165, 170, 175, 180, 185, 190, 195, 200 },
                            { 205, 210, 220, 225, 230, 235, 240, 245, 250, 255}};
    
        const size_t rows = sizeof(array) / sizeof(array[0]); // 5 in this example but you can hardcode it if you want
        f(array, rows);
        f(array[0], rows, cols);
    
        return 0;
    }
    
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  • 2020-12-18 17:07

    can you check on this:

    #include <cstdio>
    #include <cstdlib>
    
    void printArrays(int* array[], int len1, int len2) {
      for (int i=0; i<len1; i++) {
        for (int j=0; j<len2; j++) {
          printf("%d ", array[i][j]);
        }
        printf("\n");
      }
    }
    
    void modify(int* array[], int len1, int len2) {
      for (int i=0; i<len1; i++) {
        for (int j=0; j<len2; j++) {
          array[i][j]*=(i+j);
        }
      }
    }
    
    int main() {
      int arr1[3] = {4, 5, 5};
      int arr2[3] = {6, 1, 5};
      int arr3[3] = {7, 5, 1};
      int *array[3] = {arr1, arr2, arr3};
      printArrays(array, 3, 3);
      printf("After modify:\n");
      modify(array, 3, 3);
      printArrays(array, 3, 3);
      return 0;
    }
    
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  • 2020-12-18 17:17

    Arrays are not passed by value, so you can simply use

    void func(int mat[][3])
    

    and, if you modify the values of mat inside func you are actually modifying it in main.

    You can use that approach if you know a priori the size of your matrix, otherwise consider working with pointers:

    #include <iostream>
    
    void f(int **m, int r, int c) {
        m[0][0]=1;
    }
    
    int main () {
    
        int **m;
        int r=10,c=10;
        int i;
    
        m = (int**)malloc(r*sizeof(int*));
    
        for (i=0; i<r;i++)
            m[i] = (int*)malloc(c*sizeof(int));
    
        f(m,r,c);
    
        printf("%d\n",m[0][0]);
    
        for(i=0;i<r;i++)
            free(m[i]);
    
        free(m);
    
        return 0;
    
    }
    
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