I am using the universal image loader to display the images as thumbnail in ListView however i am getting the out of memory error and when i scroll the list than the new vie
try next (all of them or several):
Reduce thread pool size in configuration (.threadPoolSize(...)). 1 - 5 is recommended. Use
.bitmapConfig(Bitmap.Config.RGB_565)
in display options. Bitmaps in RGB_565 consume 2 times less memory than in ARGB_8888. Use
.memoryCache(new WeakMemoryCache())
in configuration or disable caching in memory at all in display options (don't call .cacheInMemory()). Use
.imageScaleType(ImageScaleType.IN_SAMPLE_INT)
in display options. Or try
.imageScaleType(ImageScaleType.EXACTLY).
Avoid using RoundedBitmapDisplayer. It creates new Bitmap object with ARGB_8888 config for displaying during work.
make sure you make Image size as require in Your ImageLoader
// decodes image and scales it to reduce memory consumption
private Bitmap decodeFile(File f) {
try {
// decode image size
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
BitmapFactory.decodeStream(new FileInputStream(f), null, o);
// Find the correct scale value. It should be the power of 2.
final int REQUIRED_SIZE = 70;
int width_tmp = o.outWidth, height_tmp = o.outHeight;
int scale = 1;
while (true) {
if (width_tmp / 2 < REQUIRED_SIZE
|| height_tmp / 2 < REQUIRED_SIZE)
break;
width_tmp /= 2;
height_tmp /= 2;
scale *= 2;
}
// decode with inSampleSize
BitmapFactory.Options o2 = new BitmapFactory.Options();
o2.inSampleSize = scale;
return BitmapFactory.decodeStream(new FileInputStream(f), null, o2);
} catch (FileNotFoundException e) {
}
return null;
}
Set .resetViewBeforeLoading()
in DisplayImageOptions.