In my Rails app, the background consists of a fullscreen div with Google Maps and a traffic layer. This is what gets called on page load:
$(function () {
A setInterval over the whole initialize routine got me the refreshing that I desired. options.ts_google_map_traffic_refresh_milliseconds is set to the milliseconds you desire.
setInterval(_ts_map_initialize, options.ts_google_map_traffic_refresh_milliseconds);
function _ts_map_initialize(){
console.log('function _ts_map_initialize()')
var myLatlng = new google.maps.LatLng(options.ts_google_map_traffic_latHome,options.ts_google_map_traffic_lonHome);
var myOptions = {
zoom: ts_int_zoomLevel,
center: myLatlng,
panControl: false,
zoomControl: false,
streetViewControl: false,
overviewMapControl: false,
mapTypeId: google.maps.MapTypeId.ROADMAP,
styles:[{
featureType:"poi",
elementType:"labels",
stylers:[{
visibility:"off"
}]
}]
}
map = new google.maps.Map(document.getElementById('ts_google_map_traffic_canvas'), myOptions);
defaultBounds = map.getBounds();
trafficLayer = new google.maps.TrafficLayer(); //add the layer - don't view it unless user toggles button
trafficLayer.setMap(map);
}
enter code here
So I found the answer. Apparently you cannot update the map with a new overlay while inside the timeOut function. I do not know why exactly (as for instance a 'alert()' does show while inside the function). I solved it using a switch statement in the updateOnTrafficMap function, so that once every minute the layout disappears, and immediately reappears using another timeOut (set to 1 ms).
function updateMap() {
// the following creates a Google Map with zoom level 10 and the LatLong coordinates
// stated below
var latlng = new google.maps.LatLng(52.053335, 4.917755);
var myOptions = {
zoom: 10,
center: latlng,
disableDefaultUI: true,
mapTypeId: google.maps.MapTypeId.ROADMAP
};
var map = new google.maps.Map(document.getElementById("google_map"), myOptions);
updateTrafficOnMap(map, null, 1);
}
function updateTrafficOnMap(map, trafficLayer, on)
{
if(on == 0) {
trafficLayer.setMap(null);
setTimeout(function() { updateTrafficOnMap(map, null, 1) }, 1)
}
if(on == 1) {
var trafficLayer2 = new google.maps.TrafficLayer();
trafficLayer2.setMap(map);
// after 300ms (or 5 minutes) update the traffic map
setTimeout(function() { updateTrafficOnMap(map, trafficLayer2, 0)}, 300000)
}
}
On document load you call the updateMap() function, and you should have a DIV with id "google_map" to display the map in of course.
This worked for me:
var _mainMap = new google.maps.Map(document.getElementById("map_canvas"), myOptions);
var _gmapTrLayer = new google.maps.TrafficLayer();
_gmapTrLayer.setMap(_mainMap);
setInterval(refreshGmapsTrafficLayer, 60000); // runs every minute
function refreshGmapsTrafficLayer() {
_gmapTrLayer.setMap(null);
_gmapTrLayer.setMap(_mainMap);
}