I am trying to solve a problem using CUDA Thrust.
I have a host array with 3
elements. Is it possible, using Thrust, to create a device array of 3
One possible approach:
This code is a trivial modification of the strided range example to demonstrate. You can change the REPS
define to 128 to see the full expansion to 384 output elements:
#include <thrust/iterator/counting_iterator.h>
#include <thrust/iterator/transform_iterator.h>
#include <thrust/iterator/permutation_iterator.h>
#include <thrust/functional.h>
#include <thrust/fill.h>
#include <thrust/device_vector.h>
#include <thrust/host_vector.h>
// for printing
#include <thrust/copy.h>
#include <ostream>
#define STRIDE 3
#define REPS 15 // change to 128 if you like
#define DSIZE (STRIDE*REPS)
// this example illustrates how to make strided access to a range of values
// examples:
// strided_range([0, 1, 2, 3, 4, 5, 6], 1) -> [0, 1, 2, 3, 4, 5, 6]
// strided_range([0, 1, 2, 3, 4, 5, 6], 2) -> [0, 2, 4, 6]
// strided_range([0, 1, 2, 3, 4, 5, 6], 3) -> [0, 3, 6]
// ...
template <typename Iterator>
class strided_range
{
public:
typedef typename thrust::iterator_difference<Iterator>::type difference_type;
struct stride_functor : public thrust::unary_function<difference_type,difference_type>
{
difference_type stride;
stride_functor(difference_type stride)
: stride(stride) {}
__host__ __device__
difference_type operator()(const difference_type& i) const
{
return stride * i;
}
};
typedef typename thrust::counting_iterator<difference_type> CountingIterator;
typedef typename thrust::transform_iterator<stride_functor, CountingIterator> TransformIterator;
typedef typename thrust::permutation_iterator<Iterator,TransformIterator> PermutationIterator;
// type of the strided_range iterator
typedef PermutationIterator iterator;
// construct strided_range for the range [first,last)
strided_range(Iterator first, Iterator last, difference_type stride)
: first(first), last(last), stride(stride) {}
iterator begin(void) const
{
return PermutationIterator(first, TransformIterator(CountingIterator(0), stride_functor(stride)));
}
iterator end(void) const
{
return begin() + ((last - first) + (stride - 1)) / stride;
}
protected:
Iterator first;
Iterator last;
difference_type stride;
};
int main(void)
{
thrust::host_vector<int> h_data(STRIDE);
h_data[0] = 1;
h_data[1] = 2;
h_data[2] = 3;
thrust::device_vector<int> data(DSIZE);
typedef thrust::device_vector<int>::iterator Iterator;
strided_range<Iterator> pos1(data.begin(), data.end(), STRIDE);
strided_range<Iterator> pos2(data.begin()+1, data.end(), STRIDE);
strided_range<Iterator> pos3(data.begin()+2, data.end(), STRIDE);
thrust::fill(pos1.begin(), pos1.end(), h_data[0]);
thrust::fill(pos2.begin(), pos2.end(), h_data[1]);
thrust::fill(pos3.begin(), pos3.end(), h_data[2]);
// print the generated data
std::cout << "data: ";
thrust::copy(data.begin(), data.end(), std::ostream_iterator<int>(std::cout, " ")); std::cout << std::endl;
return 0;
}
Robert Crovella has already answered this question using strided ranges. He has also pointed out the possibility of using the expand operator.
Below, I'm providing a worked example using the expand operator. Opposite to the use of strided ranges, it avoids the need of for
loops.
#include <thrust/device_vector.h>
#include <thrust/gather.h>
#include <thrust/sequence.h>
#include <stdio.h>
using namespace thrust::placeholders;
/*************************************/
/* CONVERT LINEAR INDEX TO ROW INDEX */
/*************************************/
template <typename T>
struct linear_index_to_row_index : public thrust::unary_function<T,T> {
T Ncols; // --- Number of columns
__host__ __device__ linear_index_to_row_index(T Ncols) : Ncols(Ncols) {}
__host__ __device__ T operator()(T i) { return i / Ncols; }
};
/*******************/
/* EXPAND OPERATOR */
/*******************/
template <typename InputIterator1, typename InputIterator2, typename OutputIterator>
OutputIterator expand(InputIterator1 first1,
InputIterator1 last1,
InputIterator2 first2,
OutputIterator output)
{
typedef typename thrust::iterator_difference<InputIterator1>::type difference_type;
difference_type input_size = thrust::distance(first1, last1);
difference_type output_size = thrust::reduce(first1, last1);
// scan the counts to obtain output offsets for each input element
thrust::device_vector<difference_type> output_offsets(input_size, 0);
thrust::exclusive_scan(first1, last1, output_offsets.begin());
// scatter the nonzero counts into their corresponding output positions
thrust::device_vector<difference_type> output_indices(output_size, 0);
thrust::scatter_if(thrust::counting_iterator<difference_type>(0), thrust::counting_iterator<difference_type>(input_size),
output_offsets.begin(), first1, output_indices.begin());
// compute max-scan over the output indices, filling in the holes
thrust::inclusive_scan(output_indices.begin(), output_indices.end(), output_indices.begin(), thrust::maximum<difference_type>());
// gather input values according to index array (output = first2[output_indices])
OutputIterator output_end = output; thrust::advance(output_end, output_size);
thrust::gather(output_indices.begin(), output_indices.end(), first2, output);
// return output + output_size
thrust::advance(output, output_size);
return output;
}
/**************************/
/* STRIDED RANGE OPERATOR */
/**************************/
template <typename Iterator>
class strided_range
{
public:
typedef typename thrust::iterator_difference<Iterator>::type difference_type;
struct stride_functor : public thrust::unary_function<difference_type,difference_type>
{
difference_type stride;
stride_functor(difference_type stride)
: stride(stride) {}
__host__ __device__
difference_type operator()(const difference_type& i) const
{
return stride * i;
}
};
typedef typename thrust::counting_iterator<difference_type> CountingIterator;
typedef typename thrust::transform_iterator<stride_functor, CountingIterator> TransformIterator;
typedef typename thrust::permutation_iterator<Iterator,TransformIterator> PermutationIterator;
// type of the strided_range iterator
typedef PermutationIterator iterator;
// construct strided_range for the range [first,last)
strided_range(Iterator first, Iterator last, difference_type stride)
: first(first), last(last), stride(stride) {}
iterator begin(void) const
{
return PermutationIterator(first, TransformIterator(CountingIterator(0), stride_functor(stride)));
}
iterator end(void) const
{
return begin() + ((last - first) + (stride - 1)) / stride;
}
protected:
Iterator first;
Iterator last;
difference_type stride;
};
/********/
/* MAIN */
/********/
int main(){
/**************************/
/* SETTING UP THE PROBLEM */
/**************************/
const int Nrows = 10; // --- Number of objects
const int Ncols = 3; // --- Number of centroids
thrust::device_vector<int> d_sequence(Nrows * Ncols);
thrust::device_vector<int> d_counts(Ncols, Nrows);
thrust::sequence(d_sequence.begin(), d_sequence.begin() + Ncols);
expand(d_counts.begin(), d_counts.end(), d_sequence.begin(),
thrust::make_permutation_iterator(
d_sequence.begin(),
thrust::make_transform_iterator(thrust::make_counting_iterator(0),(_1 % Nrows) * Ncols + _1 / Nrows)));
printf("\n\nCentroid indices\n");
for(int i = 0; i < Nrows; i++) {
std::cout << " [ ";
for(int j = 0; j < Ncols; j++)
std::cout << d_sequence[i * Ncols + j] << " ";
std::cout << "]\n";
}
return 0;
}
As an apparently simpler alternative to using CUDA Thrust, I'm posting below a worked example implementing in CUDA the classical Matlab's meshgrid function.
In Matlab
x = [1 2 3];
y = [4 5 6 7];
[X, Y] = meshgrid(x, y);
produces
X =
1 2 3
1 2 3
1 2 3
1 2 3
and
Y =
4 4 4
5 5 5
6 6 6
7 7 7
X
is exactly the four-fold replication of the x
array, which is the OP's question and first guess of Robert Crovella's answer, while Y
is the three-fold consecutive replication of each element of the y
array, which is the second guess of Robert Crovella's answer.
Here is the code:
#include <cstdio>
#include <thrust/pair.h>
#include "Utilities.cuh"
#define BLOCKSIZE_MESHGRID_X 16
#define BLOCKSIZE_MESHGRID_Y 16
#define DEBUG
/*******************/
/* MESHGRID KERNEL */
/*******************/
template <class T>
__global__ void meshgrid_kernel(const T * __restrict__ x, size_t Nx, const float * __restrict__ y, size_t Ny, T * __restrict__ X, T * __restrict__ Y)
{
unsigned int tidx = blockIdx.x * blockDim.x + threadIdx.x;
unsigned int tidy = blockIdx.y * blockDim.y + threadIdx.y;
if ((tidx < Nx) && (tidy < Ny)) {
X[tidy * Nx + tidx] = x[tidx];
Y[tidy * Nx + tidx] = y[tidy];
}
}
/************/
/* MESHGRID */
/************/
template <class T>
thrust::pair<T *,T *> meshgrid(const T *x, const unsigned int Nx, const T *y, const unsigned int Ny) {
T *X; gpuErrchk(cudaMalloc((void**)&X, Nx * Ny * sizeof(T)));
T *Y; gpuErrchk(cudaMalloc((void**)&Y, Nx * Ny * sizeof(T)));
dim3 BlockSize(BLOCKSIZE_MESHGRID_X, BLOCKSIZE_MESHGRID_Y);
dim3 GridSize (iDivUp(Nx, BLOCKSIZE_MESHGRID_X), iDivUp(BLOCKSIZE_MESHGRID_Y, BLOCKSIZE_MESHGRID_Y));
meshgrid_kernel<<<GridSize, BlockSize>>>(x, Nx, y, Ny, X, Y);
#ifdef DEBUG
gpuErrchk(cudaPeekAtLastError());
gpuErrchk(cudaDeviceSynchronize());
#endif
return thrust::make_pair(X, Y);
}
/********/
/* MAIN */
/********/
int main()
{
const int Nx = 3;
const int Ny = 4;
float *h_x = (float *)malloc(Nx * sizeof(float));
float *h_y = (float *)malloc(Ny * sizeof(float));
float *h_X = (float *)malloc(Nx * Ny * sizeof(float));
float *h_Y = (float *)malloc(Nx * Ny * sizeof(float));
for (int i = 0; i < Nx; i++) h_x[i] = i;
for (int i = 0; i < Ny; i++) h_y[i] = i + 4.f;
float *d_x; gpuErrchk(cudaMalloc(&d_x, Nx * sizeof(float)));
float *d_y; gpuErrchk(cudaMalloc(&d_y, Ny * sizeof(float)));
gpuErrchk(cudaMemcpy(d_x, h_x, Nx * sizeof(float), cudaMemcpyHostToDevice));
gpuErrchk(cudaMemcpy(d_y, h_y, Ny * sizeof(float), cudaMemcpyHostToDevice));
thrust::pair<float *, float *> meshgrid_pointers = meshgrid(d_x, Nx, d_y, Ny);
float *d_X = (float *)meshgrid_pointers.first;
float *d_Y = (float *)meshgrid_pointers.second;
gpuErrchk(cudaMemcpy(h_X, d_X, Nx * Ny * sizeof(float), cudaMemcpyDeviceToHost));
gpuErrchk(cudaMemcpy(h_Y, d_Y, Nx * Ny * sizeof(float), cudaMemcpyDeviceToHost));
for (int j = 0; j < Ny; j++) {
for (int i = 0; i < Nx; i++) {
printf("i = %i; j = %i; x = %f; y = %f\n", i, j, h_X[j * Nx + i], h_Y[j * Nx + i]);
}
}
return 0;
}