Snap to nearest street

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悲&欢浪女
悲&欢浪女 2020-12-17 04:12

You guys have been helping out solving some of my problems with a Google Map lately, and thank you for that.

I am almost done with this - only one problem is left. W

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  • 2020-12-17 04:35

    Blackpool Community Church Javascript Team has an excellent example of exactly this (direct link to the fourth example). Check out their other examples as well.

    (disclaimer: I'm not affiliated with them, but have learned a lot about GMaps from their examples)

    Edit: I suspect the map events fire somewhat like this (pseudocode, for real event names etc. check the GMaps docs):

    • map click: mousedown, mouseup, click:{set red marker}
    • drag red marker: mousedown, dragstart{red marker}, mouseup, click:{set marker b} (mousedown+mouseup), dragend
    • both markers are set? Yes, get directions

    What I'd suggest: in red-marker and marker-A dragstart functions, set some flag "dragging a marker", reset it in dragend function; in the Set marker B function, only set marker if we're currently NOT dragging something (flag is not set).

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  • 2020-12-17 04:36

    The code I gave you previously listened for the first two clicks, and added a marker for each. The problem is that when you drag the first marker, it's calling the "click" event again - and thus adding another marker at the same location.

    Fortunately, the click event lets you know whether an overlay was clicked. So only execute the code that adds a new marker if overlay is null. Note that overlay is not a boolean.

    var listener = GEvent.addListener(map, "click", function(overlay, latlng) {
      if (overlay == null) {
        // code to add new marker
      }
    });
    
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