render to floating point texture under iOS

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生来不讨喜
生来不讨喜 2020-12-17 00:31

The iPad now supports the OES_texture_half_float extension. Unfortunately I\'m having trouble binding a floating-point texture to a framebuffer object. Here\'

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  • 2020-12-17 01:14

    I posted a similar question on this topic here.

    It seems that the OES_texture_float extension is currently only supported on iPhone 4S and iPad 2, even though it's not explicitly mentioned in Apple's guide.

    Thanks to kal21 for pointing this out.

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