In App Purchase

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失恋的感觉
失恋的感觉 2020-12-16 23:50

in the App Store Review Guidelines is stated in section that \"Apps using IAP to purchase physical goods or goods and services used outside of the application will be rejec

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  • 2020-12-17 00:17

    Indeed, it seems like your assumptions are correct.

    Quoting from Apple's Guidelines - 11.3 Apps using IAP to purchase physical goods or goods and services used outside of the application will be rejected.

    This is validated by apps that are already in the Apple app store, such as Groupon, Fandango, Chegg and others that charge users credit cards for physical goods or goods consumed outside of the app without passing the transaction through Apple.

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  • 2020-12-17 00:23

    Apple does not take 30% of the transaction if its for physical good.

    As stated above for such goods the app needs to use other mechanism then Apple's IAP for taking the money. This answer is verified with apps and companies that I work with.

    Other libraries for physical payments for iOS can be: Card IO, PayPal, ZooZ and maybe others.

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  • 2020-12-17 00:28

    I believe your interpretation is correct. Although in-app purchases have to be set at price poitns as well, you can't simply enter an amount.

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  • 2020-12-17 00:30

    Yes, that is correct. Note however, that if you use an alternative payment mechanism, Apple still wants their 30% cut.

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