How to get specific culture currency pattern

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一向
一向 2020-12-16 11:35

How do i get the currency pattern for a specific culture?

For Example:

Instead of using:

string.Format(\"{0:c}\", 345.10)

I

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  • 2020-12-16 11:40

    The test below illustrates how you can achieve this:

        [Test]
        public void DisplayEurosInGreeceAndEngland()
        {
            var val = 125.22m;
            Thread.CurrentThread.CurrentCulture
                = Thread.CurrentThread.CurrentUICulture
                  = new CultureInfo("el-GR");
    
            Console.WriteLine(string.Format("{0:n} €", val));
    
            Thread.CurrentThread.CurrentCulture
                = Thread.CurrentThread.CurrentUICulture
                  = new CultureInfo("en-GB");
    
            Console.WriteLine(string.Format("{0:n} €", val));
        }
    

    By using the standard decimal notation from the currently selected culture, you can display any given value skipping the currency, which you can treat separately.

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  • 2020-12-16 11:41

    Quick and dirty approach that works for all number formats is:

    var culture = CultureInfo.GetCultureInfo("el-GR");
    var numberFormat = (NumberFormatInfo)culture.NumberFormat.Clone();
    numberFormat.CurrencySymbol = "€";  // Force the currency symbol regardless of culture
    var specifier = "C";                // Or any other format specifier
    var positivePattern = 1110.ToString(specifier, numberFormat).Replace('1', '#');
    var negativePattern = (-1110).ToString(specifier, numberFormat).Replace('1', '#');
    var pattern = positivePattern + ";" + negativePattern;
    

    In this case, pattern equals "#.##0,00 €;-#.##0,00 €". This avoids a lot of headaches trying to figure out all of the permutations. I appreciate the question being asked, as it helped and forced me to find an easier answer.

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  • 2020-12-16 11:47

    A CultureInfo contains a NumberFormatInfo and this class describes (among other things) how to format currency for that particular culture.

    In particular you can use CurrencyPositivePattern and CurrencyNegativePattern to determine if the currency symbol is placed before or after the amount and of course CurrencySymbol to get the correct currency symbol. All this information is used by .NET when the C format specifier is used.

    You can read more about the NumberFormatInfo class on MSDN.

    The code below demonstrates some of the steps required to format currency properly. It only uses CurrencySymbol, CurrencyPositivePattern and CurrencyDecimalDigits and thus is incomplete:

    var amount = 123.45M;
    var cultureInfo = CultureInfo.GetCultureInfo("da-DK");
    
    var numberFormat = cultureInfo.NumberFormat;
    String formattedAmount = null;
    if (amount >= Decimal.Zero) {
      String pattern = null;
      switch (numberFormat.CurrencyPositivePattern) {
        case 0:
          pattern = "{0}{1:N" + numberFormat.CurrencyDecimalDigits + "}";
          break;
        case 1:
          pattern = "{1:N" + numberFormat.CurrencyDecimalDigits + "}{0}";
          break;
        case 2:
          pattern = "{0} {1:N" + numberFormat.CurrencyDecimalDigits + "}";
          break;
        case 3:
          pattern = "{1:N" + numberFormat.CurrencyDecimalDigits + "} {0}";
          break;
      }
      formattedAmount = String.Format(cultureInfo, pattern, numberFormat.CurrencySymbol, amount);
    }
    else {
      // ...
    }
    
    Console.WriteLine(formattedAmount);
    

    Of course you could simply use:

    var amount = 123.45M;
    var cultureInfo = CultureInfo.GetCultureInfo("da-DK");
    var formattedAmount = String.Format(cultureInfo, "{0:C}", amount);
    Console.WriteLine(formattedAmount);
    
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  • 2020-12-16 11:48

    For Positive and negative number one can use below code snippet for culture

    class Program
    {
        static void Main(string[] args)
        {
            List<string> cultures = new List<string> { "ca-ES", "co-FR", "cs-CZ", "cy-GB", "da-DK", "de-AT", "de-CH", "de-DE", "de-LI", "de-LU", "dsb-DE", "en-US", "en-GB" };
    
            var amount = -16.34M;
    
            foreach (var c in cultures)
            {
                var cultureInfo = CultureInfo.GetCultureInfo(c);
    
                var numberFormat = cultureInfo.NumberFormat;
                String formattedAmount = null;
                if (amount >= Decimal.Zero)
                {
                    String pattern = null;
                    switch (numberFormat.CurrencyPositivePattern)
                    {
                        case 0:
                            pattern = "{0}{1:N" + numberFormat.CurrencyDecimalDigits + "}";
                            break;
                        case 1:
                            pattern = "{1:N" + numberFormat.CurrencyDecimalDigits + "}{0}";
                            break;
                        case 2:
                            pattern = "{0} {1:N" + numberFormat.CurrencyDecimalDigits + "}";
                            break;
                        case 3:
                            pattern = "{1:N" + numberFormat.CurrencyDecimalDigits + "} {0}";
                            break;
                    }
                    formattedAmount = String.Format(cultureInfo, pattern, numberFormat.CurrencySymbol, amount);
    
                }
                else if (amount < Decimal.Zero)
                {
                    String pattern = null;
                    switch (numberFormat.CurrencyNegativePattern)
                    {
                        case 0:
                            pattern = "({0}{1:N" + numberFormat.CurrencyDecimalDigits + "})";
                            break;
                        case 1:
                            pattern = numberFormat.NegativeSign + "{0}{1:N" + numberFormat.CurrencyDecimalDigits + "}";
                            break;
                        case 2:
                            pattern = "{0}" + numberFormat.NegativeSign + "{1:N" + numberFormat.CurrencyDecimalDigits + "}";
                            break;
                        case 3:
                            pattern = "{0}{1:N" + numberFormat.CurrencyDecimalDigits + "}" + numberFormat.NegativeSign;
                            break;
                        case 4:
                            pattern = "({1:N" + numberFormat.CurrencyDecimalDigits + "}{0})";
                            break;
                        case 5:
                            pattern = numberFormat.NegativeSign + "{1:N" + numberFormat.CurrencyDecimalDigits + "}{0}";
                            break;
                        case 6:
                            pattern = "{1:N" + numberFormat.CurrencyDecimalDigits + "}" + numberFormat.NegativeSign + "{0}";
                            break;
                        case 7:
                            pattern = "{1:N" + numberFormat.CurrencyDecimalDigits + "}{0}" + numberFormat.NegativeSign;
                            break;
                        case 8:
                            pattern = numberFormat.NegativeSign + "{1:N" + numberFormat.CurrencyDecimalDigits + "} {0}";
                            break;
                        case 9:
                            pattern = numberFormat.NegativeSign + "{0} {1:N" + numberFormat.CurrencyDecimalDigits + "}";
                            break;
                        case 10:
                            pattern = "{1:N" + numberFormat.CurrencyDecimalDigits + "} {0}" + numberFormat.NegativeSign;
                            break;
                        case 11:
                            pattern = "{0} {1:N" + numberFormat.CurrencyDecimalDigits + "}" + numberFormat.NegativeSign;
                            break;
                        case 12:
                            pattern = "{0}" + " " + numberFormat.NegativeSign + "{1:N" + numberFormat.CurrencyDecimalDigits + "}";
                            break;
                        case 13:
                            pattern = "{1:N" + numberFormat.CurrencyDecimalDigits + "}" + numberFormat.NegativeSign + " " + "{0}";
                            break;
                        case 14:
                            pattern = "({0} {1:N" + numberFormat.CurrencyDecimalDigits + "})";
                            break;
                        case 15:
                            pattern = "({1:N" + numberFormat.CurrencyDecimalDigits + "} {0})";
                            break;
                    }
                    formattedAmount = String.Format(cultureInfo, pattern, numberFormat.CurrencySymbol, amount * -1);
                }
    
                Console.WriteLine(formattedAmount);
            }
    
            Console.ReadKey();
    
        }
    }
    
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  • 2020-12-16 11:52

    I think what you're asking is how to change the currency symbol but keep the culture-specific formatting. You can do this by getting a copy of the current NumberFormatInfo and modifying the CurrencySymbol property:

    Thread.CurrentThread.CurrentCulture = new CultureInfo("de");
    // pretend we are german
    
    var nfi = (NumberFormatInfo)NumberFormatInfo.CurrentInfo.Clone();
    nfi.CurrencySymbol = "$$$";
    Console.WriteLine(string.Format(nfi,"{0:c}",345.10));
    

    This will output:

    345,10 $$$
    

    Without changing the CurrentCulture it outputs (for me):

    $$$345.10
    
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  • 2020-12-16 11:59

    You need to format your currency/double using:

    money.ToString("C", culture);
    

    The hard part is actually getting the right culture based on the ISO code. I do not know how you keep track of the culture you need. Keep in mind this is simply the formatting of your money, not conversion to different currencies/cultures!

    More detail:

    ISOCurrencySymbol is a part of RegionInfo, which you can create based on CultureInfo, which you can retrieve from your current thread's culture settings. You should create a singleton which implements a dictionary to convert from ISOCurrencyCode to CultureInfo.

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