What's wrong with casting 0.0 to double?

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[愿得一人]
[愿得一人] 2020-12-16 10:56

I have InvalidCastException when I try to cast 0.0 to double, why is that so? It\'s fine when I do (float)value instead.

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  • 2020-12-16 11:19

    The float has been boxed as an object. So you're trying to convert a boxed float into a double. Use Vyas's convert instead - it is far more flexible and should always do the right thing:

    var val=Convert.ToDouble(value);
    
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  • 2020-12-16 11:34

    That's normal. If the object type is float you cannot cast it to double because they are not of the same type:

    object o = 1.0f;
    double d = (double)o; // will throw an exception
    

    You need to convert it:

    double d = Convert.ToDouble(o);
    
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  • 2020-12-16 11:36

    In general, when you put a value type into an object (called boxing) you need to unbox it to the exact same value type. You cannot do a conversion to another type instead. This is what happens here.

    If you really want to convert the object, you first need to unbox it. Say your original value was a float before you boxed it in an object:

    double d = (double) (float) value;
    

    Or use the method proposed by others, which uses Convert. This has the advantage that the original type doesn’t have to be known.

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  • 2020-12-16 11:36

    use this

    var val=Convert.ToDouble(value);
    
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  • 2020-12-16 11:39

    You cannot cast an arbitrary object to double.

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