UIFont fontWithName returns nil

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我寻月下人不归
我寻月下人不归 2020-12-16 10:22

In my info.plist, I added a key \"Fonts provided by application\" and added EdwardianScriptITCStd.otf \"ent

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  • 2020-12-16 10:43

    The problem I ran into is that some of the fonts from the font family returned correctly while others returned nil.

    For example:

    • MuseoSansRounded-500 valid
    • MuseoSansRounded-900 nil

    It turned out that Xcode was automatically including custom fonts that had been used in Interface Builder. I had used the 500 weight font in IB but not the 900 weight one.

    These two steps fixed it for me:

    1. In Build Settings, find and disable Auto-Activate Custom Fonts. There were two instances of this in my project.

    2. On app launch, manually register the custom fonts with the system. I used the snippet from this SO answer: https://stackoverflow.com/a/32600784/131378

    In the name of completeness, I could have left Auto-Activate Custom Fonts turned on and then skipped registering those fonts in code. However, I didn't want to update the code during development if I ended up using a new font in IB that was previously being registered manually. Xcode complains if you register a font that was already auto-activated.

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  • 2020-12-16 10:44

    My comments were starting to get lengthy, so I've decided to submit an answer instead :)

    1. Custom fonts are only supported in iOS 3.2 and above, so make sure your Deployment Target build setting doesn't go back any farther than version 3.2.

    2. Verify that the font is included in your build target (in the "Copy Bundle Resources" build phase)

    3. Check the raw value of the key for "Fonts provided by application" to make sure it's correct. When viewing the *.plist in Xcode, right-click and choose "Show Raw Keys/Values", then verify the key is UIAppFonts.

    4. I believe iOS requires the PostScript name for a font when using fontWithName: size:, which you can find/verify by opening the font in Apple's Font Book and typing command+I.

    5. At one point, there was an issue with using custom fonts and UILabel. I am not sure if this problem still exists. The solution was to subclass UILabel and set the font therein.

    If it still doesn't work, this Stack Overflow thread on custom fonts has quite a bit of info, you may have some luck there.

    EDIT
    There's no guarantee that I have the same font file as you, but on my machine the PostScript name is "EdwardianScriptITC"

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  • 2020-12-16 10:44

    If your font name include '-' character, replace it with space character. For instance, Arial-Bold.ttf is used like [UIFont fontWithName:"Arial Bold" size:10];

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  • 2020-12-16 10:58

    i was having the same issue. you can set font to a label from interface builder at storyboard. then get that font in debug mode from label like :

    let cfnt = txtUsernameField.font
    

    then click the i button on the little debug window and the family name of font will be writed on the console window. and you can use it like that :

    txtUsernameField.font = UIFont(name: "MyriadPro-CondIt", size: 14) 
    
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  • 2020-12-16 11:00

    The font name to be used seems to be the "Family name" in the Font Book. I tried the PostScript name, but it does not always work. Family Name, as far as I can tell, has always worked up until now.

    You can check this information, as mentioned in the above answer, inside Font Book, select the font and press cmd+I.

    Hope this helps...

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  • 2020-12-16 11:04

    I had this problem although I swore I had custom fonts working just fine previously.

    Turns out I just needed to run "Clean" on my project in XCode project so it could re-establish the references.

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