I would like to find out how to add blurry edged drop shadows to Raphael.js objects/paths. As far as I know it is not possible with the library as is but is there a work aro
You can use the Element.glow([glow])
to get a shadow effect. http://raphaeljs.com/reference.html#Element.glow
You can use a glow to add shadows.
.glow({ color: '#900', width:10, offsetx:5 }) // random example...
check out the documentation
I wrote a plugin that adds a drop shadow to an element by applying an SVG filter to it. It's based on the blur plugin.
You can find it here: https://github.com/dahoo/raphael.dropshadow.js
Adding a link to Raphael.blur in a separate answer, per the OP's request.
http://github.com/DmitryBaranovskiy/raphael/blob/master/plugins/raphael.blur.js
Updated code sample:
var shadow = canvas.path(p);
shadow.attr({stroke: "none", fill: "#555", translation: "4,4"});
shadow.blur(4);
var shape = canvas.path(p);
Note that in Dmitry's comments he mentions that there is no WebKit support. He uses the <filter>
element and the feGaussianBlur filter effect. WebKit has implemented the feGaussianBlur effect, but filters are unstable and are disabled in Safari (it may work in Chrome 5 - should definitely work in Chrome 6).
The easiest way to do it is simply to draw the object with a shadow-colored fill, offset by a few pixels, and then draw the actual object on top.
var shadow = canvas.path(p);
shadow.attr({stroke: "none", fill: "#555", translation: "4,4"});
var shape = canvas.path(p);
You can also adjust the opacity attribute if needed.