It seems that Swift 2.0 has changed from traditional ObjC (NSError returning) and Swift 1.X (Success/Failure optionals) conventions of runtime error handling, to something t
There are 3 major differences I have found:
It is not necessary to list all errors a function can throw, only a throws
keyword is needed.
There is no significant slowdown when using these errors, while Java and other languages need to construct an Exception
object and unwind the stack. In Swift a throws
keyword can be viewed as the function returning an Either
-object, with one being the original return type, and the other being an ErrorType
value.
In Swift all errors need to be handled or declared to be thrown, it is impossible to get an error from a method that does not state it is throwing an error. (in Java terms, all errors are "checked exceptions")