I need to read a binary file consisting of 4 byte integers (little endian) into a 2D array for my Android application. My current solution is the following:
If you are on a platform that supports memory-mapped files, consider the MappedByteBuffer and friends from java.nio
FileChannel channel = new RandomAccessFile(procData, "r").getChannel();
MappedByteBuffer map = channel.map(FileChannel.MapMode.READ_ONLY, 0, 4 * SIZE_X * SIZE_Y);
map.order(ByteOrder.LITTLE_ENDIAN);
IntBuffer buffer = map.asIntBuffer();
int[][] test_data = new int[SIZE_X][SIZE_Y];
for (int i=0; i < SIZE_Y; i++) {
for (int j=0; j < SIZE_X; j++) {
test_data[j][SIZE_Y - i - 1] = buffer.get();
}
}
If you need cross-platform support or your platform lacks memory-mapped buffers, you may still want to avoid performing the conversions yourself using an IntBuffer. Consider dropping the BufferedInputStream, allocating a larger ByteBuffer yourself and obtaining a little-endian IntBuffer view on the data. Then in a loop reset the buffer positions to 0, use DataInputStream.readFully to read the large regions at once into the ByteBuffer, and pull int values out of the IntBuffer.
First of all, your 'inp.read(buffer)' is unsafe, as read
contract does not guarantee that it will read all 4 bytes.
That aside, for quick transformation use the algorithm from DataInputStream.readInt
I've adapted for you case of byte array of 4 bytes:
int little2big(byte[ ] b) {
return (b[3]&0xff)<<24)+((b[2]&0xff)<<16)+((b[1]&0xff)<<8)+(b[0]&0xff);
}
Why not read into a 4-byte buffer and then rearrange the bytes manually? It will look like this:
for (int i=0; i < SIZE_Y; i++) {
for (int j=0; j < SIZE_X; j++) {
inp.read(buffer);
int nextInt = (buffer[0] & 0xFF) | (buffer[1] & 0xFF) << 8 | (buffer[2] & 0xFF) << 16 | (buffer[3] & 0xFF) << 24;
test_data[j][SIZE_Y - i - 1] = nextInt;
}
}
Of course, it is assumed that read
reads all four bytes, but you should check for the situation when it's not. This way you won't create any objects during reading (so no strain on the garbage collector), you don't call anything, you just use bitwise operations.
I don't think it is necessary to reinvent the wheel and perform the byte reordering for endianness again. This is error prone and there is a reason a class like ByteBuffer
exists.
Your code can be optimized in the sense that it wastes objects. When a byte[]
is wrapped by a ByteBuffer
the buffer adds a view, but the original array remains the same. It does not matter wheather the original array is modified/read from directly or the ByteBuffer
instance is used.
Therefore, you only need to initialize one instance of ByteBuffer
and also have to set the ByteOrder
once.
To start again, just use rewind()
to set the counter again to the beginning of the buffer.
I have taken your code and modified it as desribed. Be aware that it does not check for errors if there are not enough bytes in the input left. I would suggest to use inp.readFully
, as this will throw EOFException
if not enough bytes to fill the buffer are found.
int[][] test_data = new int[SIZE_X][SIZE_Y];
ByteBuffer byteBuffer = ByteBuffer.wrap(new byte[4]).order(ByteOrder.LITTLE_ENDIAN);
for (int i=0; i < SIZE_Y; i++) {
for (int j=0; j < SIZE_X; j++) {
inp.read(byteBuffer.array());
byteBuffer.rewind();
test_data[j][SIZE_Y - i - 1] = byteBuffer.getInt();
}
}