Calculate the size to a Base64 encoded message

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暗喜
暗喜 2020-12-15 04:17

I have a binary string that I am encoding in Base 64. Now, I need to know before hand the size of the final Base 64 encoded string will be.

Is there any way to calcu

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  • 2020-12-15 04:27

    Check out the b64 library. The function b64_encode2() can give a maximum estimate of the required size if you pass NULL, so you can allocate memory with certainty, and then call again passing the buffer and have it do the conversion.

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  • 2020-12-15 04:33
     if (inputSize == 0) return 0;
    
     int size = ((inputSize - 1) / 3) * 4 + 4;
     int nlines = (size - 1)/ maxLine + 1;
     return size + nlines * 2;
    

    This formula adds a terminating CRLF (MIME, rfc2045) if and only if the last line does not fit exactly in max line length.

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  • 2020-12-15 04:40

    I think this formula should work:

    b64len = (size * 8 + 5) / 6
    
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  • 2020-12-15 04:42

    The actual length of MIME-compliant base64-encoded binary data is usually about 137% of the original data length, though for very short messages the overhead can be a lot higher because of the overhead of the headers. Very roughly, the final size of base64-encoded binary data is equal to 1.37 times the original data size + 814 bytes (for headers).

    In other words, you can approximate the size of the decoded data with this formula:

    BytesNeededForEncoding = (string_length(base_string) * 1.37) + 814;
    BytesNeededForDecoding = (string_length(encoded_string) - 814) / 1.37;
    

    Source: http://en.wikipedia.org/wiki/Base64

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  • 2020-12-15 04:47

    Base 64 transforms 3 bytes into 4.

    If you're set of bits does not happen to be a multiple of 24 bits, you must pad it out so that it has a multiple of 24 bits (3 bytes).

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  • 2020-12-15 04:50

    geocar's answer was close, but could sometimes be off slightly.

    There are 4 bytes output for every 3 bytes of input. If the input size is not a multiple of three, we must add to make it one. Otherwise leave it alone.

    input_size + ( (input_size % 3) ? (3 - (input_size % 3)) : 0) 
    

    Divide this by 3, then multiply by 4. That is our total output size, including padding.

    code_padded_size = ((input_size + ( (input_size % 3) ? (3 - (input_size % 3)) : 0) ) / 3) * 4
    

    As I said in my comment, the total size must be divided by the line width before doubling to properly account for the last line. Otherwise the number of CRLF characters will be overestimated. I am also assuming there will only be a CRLF pair if the line is 72 characters. This includes the last line, but not if it is under 72 characters.

    newline_size = ((code_padded_size) / 72) * 2
    

    So put it all together:

    unsigned int code_padded_size = ((input_size + ( (input_size % 3) ? (3 - (input_size % 3)) : 0) ) / 3) * 4;
    unsigned int newline_size = ((code_padded_size) / 72) * 2;
    
    unsigned int total_size = code_padded_size + newline_size;
    

    Or to make it a bit more readable:

    unsigned int adjustment = ( (input_size % 3) ? (3 - (input_size % 3)) : 0);
    unsigned int code_padded_size = ( (input_size + adjustment) / 3) * 4;
    unsigned int newline_size = ((code_padded_size) / 72) * 2;
    
    unsigned int total_size = code_padded_size + newline_size;
    
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