You may use C++11's std::round().
If you are still stuck with older standards, you may use std::floor(), which always rounds to the lower number, and std::ceil(), which always rounds to the higher number.
To get the normal rounding behaviour, you would indeed use floor(i + 0.5)
.
This way will give you problems with negative numbers, a workaround for that problem is by using ceil() for negative numbers:
double round(double number)
{
return number < 0.0 ? ceil(number - 0.5) : floor(number + 0.5);
}
Another, cleaner, but more resource-intensive, way is to make use of a stringstream and the input-/output-manipulators:
#include <iostream>
#include <sstream>
double round(double val, int precision)
{
std::stringstream s;
s << std::setprecision(precision) << std::setiosflags(std::ios_base::fixed) << val;
s >> val;
return val;
}
Only use the second approach if you are not low on resources and/or need to have control over the precision.