Admob banner integration in Cocos2d 2.0 / Admob banner in iphone games

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伪装坚强ぢ
伪装坚强ぢ 2020-12-15 01:44

Does anybody know how to make work admob in cocos 2d v2, all the documentation is based in a view root controller and cocos2d 2 go just in another way.

The only doc

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  • 2020-12-15 02:27

    Here is my working admob cocos2d code: Copy createAdmobAds, showBannerView, hideBannerView and dismissAdView to your class.

    Here is Cocos2d 3.0 Admob Sample , for Cocos2d 2.0 check below

    #import "GADBannerView.h"
    
    typedef enum _bannerType
    {
        kBanner_Portrait_Top,
        kBanner_Portrait_Bottom,
        kBanner_Landscape_Top,
        kBanner_Landscape_Bottom,
    }CocosBannerType;
    
    #define BANNER_TYPE  kBanner_Landscape_Bottom //change this on need basis
    
    @interface MyMainMenu : CCLayer
    {
        GADBannerView *mBannerView;
        CocosBannerType mBannerType;
        float on_x, on_y, off_x, off_y;
    }
    
    @implementation MyMainMenu
    
    
    -(void)onEnter
    {
        [super onEnter];
        [self createAdmobAds];
    }
    
    -(void)onExit 
    {
        [self dismissAdView];
        [super onExit];
    }
    
    -(void)createAdmobAds
     {
        mBannerType = BANNER_TYPE;
    
        AppController *app =  (AppController*)[[UIApplication sharedApplication] delegate];
        // Create a view of the standard size at the bottom of the screen.
        // Available AdSize constants are explained in GADAdSize.h.
    
        if(mBannerType <= kBanner_Portrait_Bottom)
            mBannerView = [[GADBannerView alloc] initWithAdSize:kGADAdSizeSmartBannerPortrait];
        else
            mBannerView = [[GADBannerView alloc] initWithAdSize:kGADAdSizeSmartBannerLandscape];
    
        // Specify the ad's "unit identifier." This is your AdMob Publisher ID.
        mBannerView.adUnitID = MY_BANNER_UNIT_ID;
    
        // Let the runtime know which UIViewController to restore after taking
        // the user wherever the ad goes and add it to the view hierarchy.
    
        mBannerView.rootViewController = app.navController;
        [app.navController.view addSubview:mBannerView];
    
        // Initiate a generic request to load it with an ad.
        [mBannerView loadRequest:[GADRequest request]];
    
        CGSize s = [[CCDirector sharedDirector] winSize];
    
        CGRect frame = mBannerView.frame;
    
        off_x = 0.0f;
        on_x = 0.0f;
    
        switch (mBannerType)
        {
            case kBanner_Portrait_Top:
            {
                off_y = -frame.size.height;
                on_y = 0.0f;
            }
                break;
            case kBanner_Portrait_Bottom:
            {
                off_y = s.height;
                on_y = s.height-frame.size.height;
            }
                break;
            case kBanner_Landscape_Top:
            {
                off_y = -frame.size.height;
                on_y = 0.0f;
            }
                break;
            case kBanner_Landscape_Bottom:
            {
                off_y = s.height;
                on_y = s.height-frame.size.height;
            }
                break;
    
            default:
                break;
        }
    
        frame.origin.y = off_y;
        frame.origin.x = off_x;
    
        mBannerView.frame = frame;
    
        [UIView beginAnimations:nil context:nil];
        [UIView setAnimationDuration:0.5];
        [UIView setAnimationCurve:UIViewAnimationCurveEaseOut];
    
        frame = mBannerView.frame;
        frame.origin.x = on_x;
        frame.origin.y = on_y;
    
    
        mBannerView.frame = frame;
        [UIView commitAnimations];
    }
    
    
    -(void)showBannerView
    {
        if (mBannerView)
        {
            [UIView animateWithDuration:0.5
                                  delay:0.1
                                options: UIViewAnimationCurveEaseOut
                             animations:^
             {
                 CGRect frame = mBannerView.frame;
                 frame.origin.y = on_y;
                 frame.origin.x = on_x;
    
                 mBannerView.frame = frame;
             }
                             completion:^(BOOL finished)
             {
             }];
        }
    
    }
    
    
    -(void)hideBannerView
     {
        if (mBannerView)
        {
            [UIView animateWithDuration:0.5
                                  delay:0.1
                                options: UIViewAnimationCurveEaseOut
                             animations:^
             {
                 CGRect frame = mBannerView.frame;
                 frame.origin.y = off_y;
                 frame.origin.x = off_x;
             }
                             completion:^(BOOL finished)
             {
             }];
        }
    
    }
    
    -(void)dismissAdView
     {
        if (mBannerView) 
        {
            [UIView animateWithDuration:0.5
                                  delay:0.1
                                options: UIViewAnimationCurveEaseOut
                             animations:^
             { 
                 CGRect frame = mBannerView.frame;
                 frame.origin.y = off_y;
                 frame.origin.x = off_x;
                 mBannerView.frame = frame;
             } 
                             completion:^(BOOL finished)
             {
                 [mBannerView setDelegate:nil];
                 [mBannerView removeFromSuperview];
                 mBannerView = nil;
    
             }];
        }
    }
    
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