The official docs give many ways for running scrapy
crawlers from code:
import scrapy
from scrapy.crawler import CrawlerProcess
class MySpider(
I tried every solution I could find, and the only working for me was this. But in order to make it work with scrapy 1.1rc1
I had to tweak it a little bit:
from scrapy.crawler import Crawler
from scrapy import signals
from scrapy.utils.project import get_project_settings
from twisted.internet import reactor
from billiard import Process
class CrawlerScript(Process):
def __init__(self, spider):
Process.__init__(self)
settings = get_project_settings()
self.crawler = Crawler(spider.__class__, settings)
self.crawler.signals.connect(reactor.stop, signal=signals.spider_closed)
self.spider = spider
def run(self):
self.crawler.crawl(self.spider)
reactor.run()
def crawl_async():
spider = MySpider()
crawler = CrawlerScript(spider)
crawler.start()
crawler.join()
So now when I call crawl_async
, it starts crawling and doesn't block my current thread. I'm absolutely new to scrapy
, so may be this isn't a very good solution but it worked for me.
I used these versions of the libraries:
cffi==1.5.0
Scrapy==1.1rc1
Twisted==15.5.0
billiard==3.3.0.22
Netimen's answer is correct. process.start()
calls reactor.run()
, which blocks the thread. Just that I don't think it is necessary to subclass billiard.Process
. Although poorly documented, billiard.Process
does have a set of APIs to call another function asynchronously without subclassing.
from scrapy.crawler import CrawlerProcess
from scrapy.utils.project import get_project_settings
from billiard import Process
crawler = CrawlerProcess(get_project_settings())
process = Process(target=crawler.start, stop_after_crawl=False)
def crawl(*args, **kwargs):
crawler.crawl(*args, **kwargs)
process.start()
Note that if you don't have stop_after_crawl=False
, you may run into ReactorNotRestartable
exception when you run the crawler for more than twice.