I would like to obtain a behavior similar to this:
I choose to send before each send() if i have to continue or not.
so i first have 3 define
#define BUFFSIZE 1024
#define CONT "CONT"
#define DONE "DONE"
Then to send my data
int send_to_socket(int sock, char *msg)
{
size_t len;
int ret[2];
len = strlen(msg);
ret[0] = send(sock, (len <= BUFFSIZE) ? DONE : CONT, 4, 0);
ret[1] = send(sock, msg, BUFFSIZE, 0);
if (ret[0] <= 0 || ret[1] <= 0)
{
perror("send_to_socket");
return (-1);
}
if (len > BUFFSIZE)
return (send_to_socket(sock, msg + BUFFSIZE));
return (1);
}
And to receive it :
char *recv_from_socket(int cs)
{
char state[5];
char buff[BUFFSIZE+1];
char *msg;
int ret[2];
msg = NULL;
while (42)
{
bzero(state, 5);
bzero(buff, BUFFSIZE+1);
ret[0] = recv(cs, state, 4, 0);
ret[1] = recv(cs, buff, BUFFSIZE, 0);
if (ret[0] <= 0 || ret[1] <= 0)
{
perror("recv_from_socket");
return (NULL);
}
// strfljoin() is selfmade
// join the string and free the left argument to prevent memory leaks.
// return fresh new string
msg = (msg) ? ft_strfljoin(msg, buff) : strdup(buff);
if (strncmp(state, DONE, 4) == 0)
break ;
i++;
}
return (msg);
}
The recv()
and send()
functions do not guarantee to send/recv all data (see man recv, man send)
You need to implement your own send_all()
and recv_all()
, something like
bool send_all(int socket, void *buffer, size_t length)
{
char *ptr = (char*) buffer;
while (length > 0)
{
int i = send(socket, ptr, length);
if (i < 1) return false;
ptr += i;
length -= i;
}
return true;
}
The following guide may help you Beej's Guide to Network Programming
Usual problems.
void excCommand(char *command)
{
if ( send(sock, command, strlen(command), 0) < 0)
ErrorWithSystemMessage("send() failed");
char replyMessage[BUFSIZE];
ssize_t numBytesRecv = 0;
do
{
numBytesRecv = recv(sock, replyMessage, BUFSIZE, 0);
if ( numBytesRecv < 0)
ErrorWithSystemMessage("recv() failed");
printf("%s\n", replyMessage);
Invalid. numBytesRecv
could have been zero, in which case there is no message at all, otherwise at this point must be positive, as you've already tested for negative, and it indicates the actual length of the message, which isn't necessarily null-terminated. Change to:
if (numBytesRecv == 0)
break;
printf("%.*s\n", numBytesRecv, replyMessage);
and then:
memset(&replyMessage, 0, sizeof(replyMessage));
Pointless. Remove.
}
while (numBytesRecv > 0);
At this point you should check for numBytesRecv < 0
and call perror()
or one of its friends.