I\'ve been looking in to the new Swift language trying to find what\'s the equivalent for an interface(in java) or a protocol(in objective-c) in Swift, after surfing on the
Protocols in Swift are very similar to Objc, except you may use them not only on classes, but also on structs and enums.
protocol SomeProtocol {
var fullName: String { get } // You can require iVars
class func someTypeMethod() // ...or class methods
}
Conforming to a protocol is a bit different:
class myClass: NSObject, SomeProtocol // Specify protocol(s) after the class type
You can also extend a protocol with a default (overridable) function implementation:
extension SomeProtocol {
// Provide a default implementation:
class func someTypeMethod() {
print("This implementation will be added to objects that adhere to SomeProtocol, at compile time")
print("...unless the object overrides this default implementation.")
}
}
Note: default implementations must be added via extension, and not in the protocol definition itself - a protocol is not a concrete object, so it can't actually have method bodies attached. Think of a default implementation as a C-style template; essentially the compiler copies the declaration and pastes it into each object which adheres to the protocol.
swift has protocols as well, here is the relevant documentation: