I\'m trying to make an Android 4.0 emulator. I\'ve tried this process on a fairly fast computer in both Linux and Windows(Phenom II X6 w/ 8G of RAM) and every time I get \"u
I solved mine by increasing the heap size to 128.
Try a different API level.
I got that idea here, and it worked a Nexus 7 AVD at API level 17 with an ARM CPU on OS X and it seems to be OK.
I had also same problem, I resolved,now you should reset your adb,
I'm also facing the same issue after updating latest SDK. I come up with following solution after spending few hours,
The problem is "unfortunately, launcher has stopped". This happens because of the AVD skin path not properly assigned in AVD's config.ini
For Ex. My AVD name is AVD_4.0.3_WSVGA
before fix skin.path=AVD_4.0.3_WSVGA
so I changed skin path as follows, skin.path=platforms/android-15/skins/WSVGA
you can find config.ini
in linux(Ubuntu) /home/[username]/.android/avd/[your avd name]/config.ini
I have experienced this same problem, several times. All I did was changed the RAM size to 512, and heap to 32. Rest all good...
@racs here suggested that changing the emulator skin in the AVD manager might also help. Give it a try...
Check if this helps.
I faced this problem before. The root cause of this issue is the RAM size. You cannot set the RAM size greater than 800MB. In my case, in set the RAM size to 700MB and it works properly. So try to change you RAM size.