I can do this in Objective-C on the iPhone, but now I\'m looking for the equivalent Android Java code. I can also do it in plain Java, but I don\'t know what the Android spe
What about something like:
Bitmap bitmap = ... // Load your bitmap here
Canvas canvas = new Canvas(bitmap);
Paint paint = new Paint();
paint.setColor(Color.BLACK);
paint.setTextSize(10);
canvas.drawText("Some Text here", x, y, paint);
I think this is also a good solution that can solve your problem. Or download the source code demo
public Bitmap drawText(String text, int textWidth, int color) {
// Get text dimensions
TextPaint textPaint = new TextPaint(Paint.ANTI_ALIAS_FLAG | Paint.LINEAR_TEXT_FLAG);
textPaint.setStyle(Paint.Style.FILL);
textPaint.setColor(Color.parseColor("#ff00ff"));
textPaint.setTextSize(30);
StaticLayout mTextLayout = new StaticLayout(text, textPaint, textWidth, Layout.Alignment.ALIGN_CENTER, 1.0f, 0.0f, false);
// Create bitmap and canvas to draw to
Bitmap b = Bitmap.createBitmap(textWidth, mTextLayout.getHeight(), Bitmap.Config.ARGB_4444);
Canvas c = new Canvas(b);
// Draw background
Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG | Paint.LINEAR_TEXT_FLAG);
paint.setStyle(Paint.Style.FILL);
paint.setColor(color);
c.drawPaint(paint);
// Draw text
c.save();
c.translate(0, 0);
mTextLayout.draw(c);
c.restore();
return b;
}
The above function draws a bitmap image from a text Or download the source code demo and see how it works
GETah's answer wasn't working for me so I tweeked it a bit, here's a Kotlin version, which works, using TextPaint
:
val canvas = Canvas(bm)
val textPaint = TextPaint(Paint.ANTI_ALIAS_FLAG or Paint.LINEAR_TEXT_FLAG)
textPaint.style = Paint.Style.FILL
textPaint.color = Color.BLACK
textPaint.textSize = 30f
canvas.drawText("Hello", 50f, 50f, textPaint)
You don't need to use graphics.
A simpler approach would be to create a FrameLayout
with two elements- the ImageView
for the image, and another view for whatever you want drawn on top.
<?xml version="1.0" encoding="utf-8"?>
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent">
<ImageView
android:id="@+id/imageView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@drawable/ic_launcher" />
<TextView
android:id="@+id/textView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Large Text"
android:textAppearance="?android:attr/textAppearanceLarge" />
</FrameLayout>
Of course, the thing on top of the image doesn't need to be a simple TextView
, it can be another image, or another layout containing whatever arbitrary elements you like.