I\'ve been told to use Reflection.Emit instead of PropertyInfo.GetValue / SetValue because it is faster this way. But I don\'t really know what stuff from Reflection.Emit a
If you're fetching/setting the same property many times, then using something to build a typesafe method will indeed be faster than reflection. However, I would suggest using Delegate.CreateDelegate instead of Reflection.Emit. It's easier to get right, and it's still blazingly fast.
I've used this in my Protocol Buffers implementation and it made a huge difference vs PropertyInfo.GetValue/SetValue
. As others have said though, only do this after proving that the simplest way is too slow.
I have a blog post with more details if you decide to go down the CreateDelegate
route.
Using Reflection.Emit seems a little too "clever", as well as a premature optimization. If you profile your application, and you find that the GetValue/SetValue Reflection is the bottleneck, then you could consider optimizing, but probably not even then...
Just an alternative answer; if you want the performance, but a similar API - consider HyperDescriptor; this uses Reflection.Emit
underneath (so you don't have to), but exposes itself on the PropertyDescriptor
API, so you can just use:
PropertyDescriptorCollection props = TypeDescriptor.GetProperties(obj);
props["Name"].SetValue(obj, "Fred");
DateTime dob = (DateTime)props["DateOfBirth"].GetValue(obj);
One line of code to enable it, and it handles all the caching etc.
Use PropertyInfo.GetValue/SetValue
If you have performance problems cache the PropertyInfo object (don't repeatedly call GetProperty)
If - and only if - the use of reflection is the performance bottleneck of your app (as seen in a profiler) use Delegate.CreateDelegate
If - and really really only if - you are absolutely sure that reading/writing the values is still the worst bottleneck it's time to start learning about the fun world of generating IL in runtime.
I really doubt it's worth it, each of those levels increase the complexity of the code more then they improve performance - do them only if you have to.
And if runtime access to properties is your performance bottleneck it's probably better going for compile time access (it's hard time to be both generic and super high performance at the same time).
The purpose of Reflection.Emit is completely different from that of PropertyInfo.Get/SetValue. Via Reflection.Emit, you can directly emit IL code, for example into dynamically compiled assemblies, and execute this code. Of course, this code could access your properties.
I seriously doubt that this will be much quicker then using PropertyInfo in the end, and it's not made for this purpose either. You could use Reflection.Emit as the code generator for a small compiler, for example.