I\'m generating objects from an array which I\'ve defined like this (It\'s not limited to these three):
var links = [[\'Linkedin\',\'img/linkedin.png\',\'-30
You can do this:
myObject.name = "objectName";
...
var object = scene.getObjectByName( "objectName" );
or to recursively search the scene graph
var object = scene.getObjectByName( "objectName", true );
Alternatively, you can search by ID.
var object = scene.getObjectById( 4, true );
three.js r.61