Consider the private C function _UICreateScreenUIImage, which returns a UIImage
snapshot of the current device screen:
OBJC_EXTERN UIImage *_UIC
It's a lot easier than you would expect:
@asmname("_UICreateScreenUIImage")
func _UICreateScreenUIImage() -> UIImage
// That's it – go ahead and call it:
_UICreateScreenUIImage()
As it happens, @asmname
has actually just been changed in the 2.3 builds to @_silgen_name
, so be ready to adjust accordingly:
@_silgen_name("_UICreateScreenUIImage")
func _UICreateScreenUIImage() -> UIImage
To my knowledge, @_silgen_name
does not provide resolution of Objective-C methods. For this, there is the evenmore powerful Objective-C runtime API:
let invokeImageNamed: (String, NSTimeInterval) -> UIImage? = {
// The Objective-C selector for the method.
let selector: Selector = "animatedImageNamed:duration:"
guard case let method = class_getClassMethod(UIImage.self, selector)
where method != nil else { fatalError("Failed to look up \(selector)") }
// Recreation of the method's implementation function.
typealias Prototype = @convention(c) (AnyClass, Selector, NSString, NSTimeInterval) -> UIImage?
let opaqueIMP = method_getImplementation(method)
let function = unsafeBitCast(opaqueIMP, Prototype.self)
// Capture the implemenation data in a closure that can be invoked at any time.
return { name, interval in function(UIImage.self, selector, name, interval) }
}()
extension UIImage {
// Convenience method for calling the closure from the class.
class func imageNamed(name: String, interval: NSTimeInterval) -> UIImage? {
return invokeImageNamed(name, interval)
}
}
UIImage.imageNamed("test", interval: 0)
As far as handling NS_RETURNS_RETAINED
, this won't be generated for you. Instead, you can use a return type of Unmanaged
, and wrap that in a function to your convenience:
@_silgen_name("_UICreateScreenUIImage")
func _UICreateScreenUIImage() -> Unmanaged<UIImage>
func UICreateScreenUIImage() -> UIImage {
return _UICreateScreenUIImage().takeRetainedValue()
}