I have to create a color picker in my WPF application. When I click on any color, the code of that color should come in a textbox. I googled a lot but found nothing matching
As Jodha said, you should use the Color Picker Control from the WpfToolkit Extended. Implementing the Color Picker Control is easy, simply do something like this:
Put this in your Window object:
xmlns:xctk="http://schemas.xceed.com/wpf/xaml/toolkit"
And this wherever you want your color picker.
<xctk:ColorPicker Name="ClrPcker_Background" SelectedColorChanged="ClrPcker_Background_SelectedColorChanged"></xctk:ColorPicker>
Then, all you have to do is use the SelectedColorChanged event to change the text in the textbox, like this:
private void ClrPcker_Background_SelectedColorChanged(object sender, RoutedPropertyChangedEventArgs<Color> e)
{
TextBox.Text = "#" + ClrPcker_Background.SelectedColor.R.ToString() + ClrPcker_Background.SelectedColor.G.ToString() + ClrPcker_Background.SelectedColor.B.ToString();
}
Hope this helps!
You can check the Color Picker Control of WpfToolKit Extended. This toolkit has many useful controls.
Have a look at ColorBox control at codeplex. You can also create Linear and Radial gradients with it.
The easiest way is to use ColorDialog which were used in WinForms.
System.Windows.Forms.ColorDialog colorDialog = new System.Windows.Forms.ColorDialog();
if (colorDialog.ShowDialog() == System.Windows.Forms.DialogResult.OK)
{
DrawBallColorBtn.Background = new SolidColorBrush(Color.FromArgb(colorDialog.Color.A, colorDialog.Color.R, colorDialog.Color.G, colorDialog.Color.B));
_drawBallColor = colorDialog.Color.Name.ToLower();
}
If you are targeting to a .NetCore 3.x add the fallowing to the .csproj file
<PropertyGroup>
<TargetFramework>netcoreapp3.0</TargetFramework>
<UseWPF>true</UseWPF>
<UseWindowsForms>true</UseWindowsForms>
</PropertyGroup>
I think you can use this code that I wrote. Here is the full code
UserControl.xaml
<StackPanel x:Name="PickerPanel" Orientation="Vertical" Background="White">
<Grid HorizontalAlignment="Stretch" Height="210" MouseDown="RgbGradient_MouseDown">
<Grid.Background>
<LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0">
<GradientStop Color="Black" Offset="1"/>
<GradientStop Color="White"/>
<GradientStop x:Name="MiddleStop" Color="#FF787878" Offset="0.5"/>
</LinearGradientBrush>
</Grid.Background>
</Grid>
<Grid x:Name="SpectrumGrid" Height="40" MouseLeftButtonDown="SpectrumGrid_MouseLeftButtonDown">
</Grid>
<TextBlock x:Name="HexCode" TextWrapping="Wrap"/>
</StackPanel>
UserControl.xaml.cs
public partial class ColorPicker : UserControl
{
public RGB Selected = new RGB();
private double currH = 360;
public ColorPicker()
{
InitializeComponent();
var g6 = HSV.GradientSpectrum();
LinearGradientBrush gradientBrush = new LinearGradientBrush();
gradientBrush.StartPoint = new Point(0, 0);
gradientBrush.EndPoint = new Point(1, 0);
for (int i = 0; i < g6.Length; i++) {
GradientStop stop = new GradientStop(g6[i].Color(), (i) * 0.16);
gradientBrush.GradientStops.Add(stop);
}
SpectrumGrid.Opacity = 1;
SpectrumGrid.Background = gradientBrush;
MiddleStop.Color = HSV.RGBFromHSV(0, 1f, 1f).Color();
}
private void RgbGradient_MouseMove(object sender, System.Windows.Input.MouseEventArgs e)
{
if(e.LeftButton == System.Windows.Input.MouseButtonState.Pressed)
{
var pos = e.GetPosition(sender as Canvas);
var x = pos.X;
var y = pos.Y;
RGB c;
if (x < Width / 2)
{
c = HSV.RGBFromHSV(currH, 1f, x / (Width / 2));
}
else
{
c = HSV.RGBFromHSV(currH, (Width / 2 - (x - Width / 2)) / Width, 1f);
}
HexCode.Background = new SolidColorBrush(c.Color());
HexCode.Text = "#" + c.Hex();
Selected = c;
}
}
private void SpectrumGrid_MouseMove(object sender, System.Windows.Input.MouseEventArgs e)
{
if (e.LeftButton == System.Windows.Input.MouseButtonState.Pressed)
{
var x = e.GetPosition(SpectrumGrid).X;
SpectrumGridBar.Margin = new Thickness(x, 0, 0, 0);
currH = 360 * (x / this.Width);
Debug.WriteLine(currH);
MiddleStop.Color = HSV.RGBFromHSV(currH, 1f, 1f).Color();
}
}
}
public class RGB
{
public byte R { get; set; }
public byte G { get; set; }
public byte B { get; set; }
public RGB()
{
R = 0xff;
G = 0xff;
B = 0xff;
}
public RGB(double r, double g, double b)
{
if (r > 255 || g > 255 || b > 255) throw new Exception("RGB must be under 255 (1byte)");
R = (byte)r;
G = (byte)g;
B = (byte)b;
}
public string Hex()
{
return BitConverter.ToString(new byte[] { R, G, B }).Replace("-", string.Empty);
}
public Color Color()
{
var color = new Color();
color.R = R;
color.G = G;
color.B = B;
color.A = 255;
return color;
}
}
public static class HSV
{
public static RGB[] GetSpectrum()
{
RGB[] rgbs = new RGB[360];
for (int h = 0; h < 360; h++)
{
rgbs[h] = RGBFromHSV(h, 1f, 1f);
}
return rgbs;
}
public static RGB[] GradientSpectrum()
{
RGB[] rgbs = new RGB[7];
for (int h = 0; h < 7; h++)
{
rgbs[h] = RGBFromHSV(h*60, 1f, 1f);
}
return rgbs;
}
public static RGB RGBFromHSV(double h, double s, double v)
{
if (h > 360 || h < 0 || s > 1 || s < 0 || v > 1 || v < 0)
return null;
double c = v * s;
double x = c *(1 - Math.Abs((h / 60 % 2) - 1));
double m = v - c;
double r = 0, g = 0, b = 0;
if (h < 60)
{
r = c;
g = x;
}
else if(h < 120)
{
r = x;
g = c;
}
else if(h < 180)
{
g = c;
b = x;
}
else if(h < 240)
{
g = x;
b = c;
}
else if(h < 300)
{
r = x;
b = c;
}
else if(h <= 360)
{
r = c;
b = x;
}
return new RGB((r+m)*255, (g + m) * 255, (b + m) * 255);
}
}