Flutter: How to create a new project

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攒了一身酷
攒了一身酷 2020-12-13 08:44

I installed Flutter SDK, following steps, provided from this link: Install on macOS - iOS setup.

But unable create a new sample project in Xcode. I can\'t find prope

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8条回答
  • 2020-12-13 09:02

    There's no need to use XCode

    You can just do a flutter create my_project_name in the terminal

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  • 2020-12-13 09:04

    flutter create "project_name" - (without quotes) creates flutter application. 7 Flutter Commands

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  • 2020-12-13 09:05

    I think a better way is to create Flutter project by command line

    flutter create --org com.yourdomain your_app_name
    

    Swift, Kotlin, and androidx dependencies are the default options

    After just open the created project in Android Studio or in VSCode

    Parameter

    --org com.yourcompany
    

    will form applicationId for Android:

    com.yourcompany.yourappname
    

    and iOS PRODUCT_BUNDLE_IDENTIFIER:

    com.yourcompany.yourAppName
    

    To explore all possible parameters type

    flutter create --help
    
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  • 2020-12-13 09:06
    flutter create project_name
    

    you can use this in cmd

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  • 2020-12-13 09:09

    Yet, there is no way to create a project using Xcode Editor.

    As of now, you must have to create a project using 'Terminal' app.

    Here I created a sample test_project using following terminal command

    flutter create test_project
    

    And here is my Xcode Project ready with workspace.

    enter image description here

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  • 2020-12-13 09:10

    Here is in advance! Without android studio, you can create new project with some arguments (Option Migration androidX, Platform languages).

    flutter create --androidx -t app --org com.companyname.packagename -a kotlin -i swift myapp
    

    Explore Yourself by Flutter CLI

    flutter create --help

    • --[no-]pub : Whether to run "flutter pub get" after the project has been created. (defaults to on)

    • --[no-]offline : When "flutter pub get" is run by the create command, this indicates whether to run it in offline mode or not. In offline mode, it will need to have all dependencies already available in the pub cache to succeed.

    • --[no-]with-driver-test : Also add a flutter_driver dependency and generate a sample 'flutter drive' test.

    • -t, --template=≶type> : Specify the type of project to create:

       [app]                (default) Generate a Flutter application.
       [package]            Generate a shareable Flutter project containing modular Dart code.
       [plugin]             Generate a shareable Flutter project containing an API in Dart code with a platform-specific
                             implementation for Android, for iOS code, or for both.
      
    • -s, --sample=≶id> : Specifies the Flutter code sample to use as the main.dart for an application. Implies --template=app. The value should be the sample ID of the desired sample from the API documentation website (http://docs.flutter.dev). An example can be found at https://master-api.flutter.dev/flutter/widgets/SingleChildScrollView-class.html

    • --list-samples=≶path> : Specifies a JSON output file for a listing of Flutter code samples that can created with --sample.

    • --[no-]overwrite : When performing operations, overwrite existing files.

    • --description The description to use for your new Flutter project. This string ends up in the pubspec.yaml file. (defaults to "A new Flutter project.")

    • --org : The organization responsible for your new Flutter project, in reverse domain name notation. This string is used in Java package names and as prefix in the iOS bundle identifier. (defaults to "com.example")

    • --project-name : The project name for this new Flutter project. This must be a valid dart package name.

    • -i, --ios-language : [objc, swift (default)]
    • -a, --android-language : [java, kotlin (default)]
    • --[no-]androidx : Generate a project using the AndroidX support libraries

    Flutter Site: AndroidX Migration

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