I used to have a \"Please wait\" dialog in my app for long time. It was quite simple thing using UIActivityIndicatorView
and adding it to
Swift 3.1 version of @darksinge code
import UIKit
class ActivityViewController: UIViewController {
private let activityView = ActivityView()
init(message: String) {
super.init(nibName: nil, bundle: nil)
modalTransitionStyle = .crossDissolve
modalPresentationStyle = .overFullScreen
activityView.messageLabel.text = message
view = activityView
}
required init(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
private class ActivityView: UIView {
let activityIndicatorView = UIActivityIndicatorView(activityIndicatorStyle: .whiteLarge)
let boundingBoxView = UIView(frame: CGRect.zero)
let messageLabel = UILabel(frame: CGRect.zero)
init() {
super.init(frame: CGRect.zero)
backgroundColor = UIColor(white: 0.0, alpha: 0.5)
boundingBoxView.backgroundColor = UIColor(white: 0.0, alpha: 0.5)
boundingBoxView.layer.cornerRadius = 12.0
activityIndicatorView.startAnimating()
messageLabel.font = UIFont.boldSystemFont(ofSize: UIFont.labelFontSize)
messageLabel.textColor = UIColor.white
messageLabel.textAlignment = .center
messageLabel.shadowColor = UIColor.black
messageLabel.shadowOffset = CGSize(width: 0.0, height: 1.0)
messageLabel.numberOfLines = 0
addSubview(boundingBoxView)
addSubview(activityIndicatorView)
addSubview(messageLabel)
}
required init(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override func layoutSubviews() {
super.layoutSubviews()
boundingBoxView.frame.size.width = 160.0
boundingBoxView.frame.size.height = 160.0
boundingBoxView.frame.origin.x = ceil((bounds.width / 2.0) - (boundingBoxView.frame.width / 2.0))
boundingBoxView.frame.origin.y = ceil((bounds.height / 2.0) - (boundingBoxView.frame.height / 2.0))
activityIndicatorView.frame.origin.x = ceil((bounds.width / 2.0) - (activityIndicatorView.frame.width / 2.0))
activityIndicatorView.frame.origin.y = ceil((bounds.height / 2.0) - (activityIndicatorView.frame.height / 2.0))
let messageLabelSize = messageLabel.sizeThatFits(CGSize(width:160.0 - 20.0 * 2.0, height: CGFloat.greatestFiniteMagnitude))
messageLabel.frame.size.width = messageLabelSize.width
messageLabel.frame.size.height = messageLabelSize.height
messageLabel.frame.origin.x = ceil((bounds.width / 2.0) - (messageLabel.frame.width / 2.0))
messageLabel.frame.origin.y = ceil(activityIndicatorView.frame.origin.y + activityIndicatorView.frame.size.height + ((boundingBoxView.frame.height - activityIndicatorView.frame.height) / 4.0) - (messageLabel.frame.height / 2.0))
}
}
Swift 3.0/4.1
To show the progress dialog:
let alertController = UIAlertController(title: nil, message: "Please wait\n\n", preferredStyle: .alert)
let spinnerIndicator = UIActivityIndicatorView(activityIndicatorStyle: .whiteLarge)
spinnerIndicator.center = CGPoint(x: 135.0, y: 65.5)
spinnerIndicator.color = UIColor.black
spinnerIndicator.startAnimating()
alertController.view.addSubview(spinnerIndicator)
self.present(alertController, animated: false, completion: nil)
To dismiss the progress dialog:
alertController.dismiss(animated: true, completion: nil);