Stop NSOpenGLView from applying filtering when scaling from device coordinates to window

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有刺的猬
有刺的猬 2020-12-13 05:57

I have an OpenGL render of 1280x720 that is pin sharp and set the NSView content size to be 1280x720 also. Because of backingScaleFactor, it is 2x in size.

When the

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