How do I publish a Greasemonkey script as a Firefox add-on?

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醉梦人生
醉梦人生 2020-12-13 05:07

I recently have worked on a script in Greasemonkey and would like to publish it as an add-on for Firefox. What is the easiest way to do this?

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  • 2020-12-13 05:51

    While you can "compile" a GreaseMonkey script (see Brock's answer), this solution isn't exactly well-supported. The more reliable option would be using the Add-on SDK and JPM. Your lib/main.js file can be really simple (page-mod module documentation):

    var data = require("sdk/self").data;
    var pageMod = require("sdk/page-mod");
    pageMod.PageMod({
      include: "*.example.com",
      contentScriptWhen: 'end',
      contentScriptFile: data.url("contentScript.js")
    });
    

    This is equivalent to the following GreaseMonkey script header:

    // @include http://example.com/*
    // @include http://*.example.com/*
    

    And then you add your GreaseMonkey script as data/contentScript.js (Add-on SDK will ignore the GreaseMonkey header, the info is specified elsewhere) and build the extension. In most cases it will just work - unless your GreaseMonkey script uses any special GreaseMonkey API of course, in which case you will need to find a replacement. unsafeWindow is supported by the way (usual warnings apply).

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  • 2020-12-13 06:07

    Just post your script at userscripts.org1 OpenUserJS.org (Or one of the other userscripts.org replacements).
    Trying to repackage it as an add-on is usually more trouble than it is worth.


    If you really must, you can use the Greasemonkey script compiler to turn your script into an "add-on", and then submit that add-on to Mozilla, via the normal add-on process.

    Note that Wladimir's answer is better than the Greasemonkey script compiler.



    1 Userscripts.org is now long dead.

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