How to test whether a value is boxed in C# / .NET?

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终归单人心
终归单人心 2020-12-13 00:32

I\'m looking for a way to write code that tests whether a value is boxed.

My preliminary investigations indicate that .NET goes out of its way to conceal the fact,

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  • 2020-12-13 01:26

    If a type is a value type and its static type is 'dynamic' or 'object', or an interface, it is always boxed.

    If a type is a value type and its static type is the actual type, it is never boxed.

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  • 2020-12-13 01:27

    Try the following

    public static bool IsBoxed<T>(T value)
    {
        return 
            (typeof(T).IsInterface || typeof(T) == typeof(object)) &&
            value != null &&
            value.GetType().IsValueType;
    }
    

    By using a generic we allow the function to take into account both the type of the expression as viewed by the compiler and it's underlying value.

    Console.WriteLine(IsBoxed(42));  // False
    Console.WriteLine(IsBoxed((object)42)); // True
    Console.WriteLine(IsBoxed((IComparable)42));  // True
    

    EDIT

    A couple of people have asked for clarification on why this needs to be generic. And questioned why this is even needed at all, can't the developer just look at code and tell if a value is boxed? In an attempt to answer both those questions consider the following method signature

    void Example<T>(T param1, object param2, ISomething param3) where T : ISomething {
      object local1 = param1;
      ISomething local2 = param1;
      ...
    }
    

    In this scenario any of the provided parameters or locals could potentially represent boxed values and could just as easily not be. It's impossible to tell by casual inspection, only an examination of a combination of the runtime type and the reference by which the value is held can determine that.

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  • 2020-12-13 01:27

    Well, let's use the trick ...

    What do we know?

    • Value-type variable gets boxed again and again when assigned into reference-type variable
    • Reference-type variable will not get boxed again ...

    So we will just check whether it gets boxed again (into another object) ... so we compare references

    isReferenceType will be false here, because we compare 2 objects on heap (one boxed in surelyBoxed, one boxed just in call to ReferenceEquals):

    int checkedVariable = 123;     //any type of variable can be used here
    object surelyBoxed = checkedVariable;
    bool isReferenceType = object.ReferenceEquals(surelyBoxed, checkedVariable);
    

    isReferenceType will be true here, because we compare 1 object on heap to itself:

    object checkedVariable = 123;     //any type of variable can be used here
    object surelyBoxed = checkedVariable;
    bool isReferenceType = object.ReferenceEquals(surelyBoxed, checkedVariable);
    

    This works for ANY type, not just for int and object

    To put it into well-usable method:

        public static bool IsReferenceType<T>(T input)
        {
            object surelyBoxed = input;
            return object.ReferenceEquals(surelyBoxed, input);
        }
    

    This method can be easily used like this:

    int i1 = 123;
    object o1 = 123;
    //...
    bool i1Referential = IsReferenceType(i1);  //returns false
    bool o1Referential = IsReferenceType(o1);  //returns true
    
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