I plan to implement integer number increase on textView from 0 to some value with animation within certain seconds. e.g show animation which increase number from 0 to 600 on
Look here : Animate TextView to increase integer and stop at some point?
and a nice lib here : https://github.com/sd6352051/RiseNumber
I propose answer here for Kotlin developers :
fun startAnimation(textView: TextView) {
val animator = ValueAnimator.ofInt(0, 600)
animator.duration = 5000 // 5 seconds
animator.addUpdateListener { animation ->
textView.text = animation.animatedValue.toString()
}
animator.start()
}
Take a look at this simple solution:
public void animateTextView(int initialValue, int finalValue, final TextView textview) {
ValueAnimator valueAnimator = ValueAnimator.ofInt(initialValue, finalValue);
valueAnimator.setDuration(1500);
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator valueAnimator) {
textview.setText(valueAnimator.getAnimatedValue().toString());
}
});
valueAnimator.start();
}
You could use the ValueAnimator for that:
private void startCountAnimation() {
ValueAnimator animator = ValueAnimator.ofInt(0, 600);
animator.setDuration(5000);
animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
public void onAnimationUpdate(ValueAnimator animation) {
textView.setText(animation.getAnimatedValue().toString());
}
});
animator.start();
}
Use a ValueAnimator
TextView textview = findViewById(R.id.textview1);
ValueAnimator valueAnimator = ValueAnimator.ofInt(0, 600);
valueAnimator.setDuration(5000);
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator valueAnimator) {
textview.setText(valueAnimator.getAnimatedValue().toString());
}
});
valueAnimator.start();