I have a UIButton
which is very similar to the standard iOS keyboard alphabet button.
I am not sure how to create a shadow only for the bottom layer li
You can mix the cornerRadius and shadow properties. I tested it on iOS 8.
Objective-C:
[self.globeButton setImage:[UIImage imageNamed:@"Globe"] forState:UIControlStateNormal];
self.globeButton.backgroundColor = [UIColor colorWithRed:171 green:178 blue:186 alpha:1.0f];
// Shadow and Radius
self.globeButton.layer.shadowColor = [[UIColor colorWithRed:0 green:0 blue:0 alpha:0.25f] CGColor];
self.globeButton.layer.shadowOffset = CGSizeMake(0, 2.0f);
self.globeButton.layer.shadowOpacity = 1.0f;
self.globeButton.layer.shadowRadius = 0.0f;
self.globeButton.layer.masksToBounds = NO;
self.globeButton.layer.cornerRadius = 4.0f;
Swift:
globeButton.setImage(UIImage(named: "Globe"), forState: .Normal)
globeButton.backgroundColor = UIColor(red: 171/255, green: 178/255, blue: 186/255, alpha: 1.0)
// Shadow Color and Radius
globeButton.layer.shadowColor = UIColor(red: 0, green: 0, blue: 0, alpha: 0.25).cgColor
globeButton.layer.shadowOffset = CGSize(width: 0.0, height: 2.0)
globeButton.layer.shadowOpacity = 1.0
globeButton.layer.shadowRadius = 0.0
globeButton.layer.masksToBounds = false
globeButton.layer.cornerRadius = 4.0
Result:
SWIFT 3
import UIKit
class ButtonWithShadow: UIButton {
override func draw(_ rect: CGRect) {
updateLayerProperties()
}
func updateLayerProperties() {
self.layer.shadowColor = UIColor(red: 0, green: 0, blue: 0, alpha: 0.25).cgColor
self.layer.shadowOffset = CGSize(width: 0, height: 3)
self.layer.shadowOpacity = 1.0
self.layer.shadowRadius = 10.0
self.layer.masksToBounds = false
}
}
!! Only if you do not need corner radius and shadow simultaneously. Otherwise watch this.
To add shadow to a button with corner radius:
final class CustomButton: UIButton {
private var shadowLayer: CAShapeLayer!
override func layoutSubviews() {
super.layoutSubviews()
if shadowLayer == nil {
shadowLayer = CAShapeLayer()
shadowLayer.path = UIBezierPath(roundedRect: bounds, cornerRadius: 33).cgPath
if self.backgroundColor != nil {
shadowLayer.fillColor = self.backgroundColor?.cgColor
}
else{
shadowLayer.fillColor = UIColor.white.cgColor
}
shadowLayer.shadowColor = UIColor.gray.cgColor
shadowLayer.shadowPath = shadowLayer.path
shadowLayer.shadowOffset = CGSize(width: 0.0, height: 3.0)
shadowLayer.shadowOpacity = 0.4
shadowLayer.shadowRadius = 2
layer.insertSublayer(shadowLayer, at: 0)
}
}
}
Be sure to also set shadowRadius
to 0:
Given a UIButton
property named button
set its backing layer properties like this:
self.button.layer.shadowColor = [UIColor grayColor].CGColor;
self.button.layer.shadowOffset = CGSizeMake(0, 1.0);
self.button.layer.shadowOpacity = 1.0;
self.button.layer.shadowRadius = 0.0;
in swift 2.0 add shadow uiview (uibutton) with code before class declaration or in swift file functions:
extension UIView {
func addShadowView(width:CGFloat=0.2, height:CGFloat=0.2, Opacidade:Float=0.7, maskToBounds:Bool=false, radius:CGFloat=0.5){
self.layer.shadowColor = UIColor.blackColor().CGColor
self.layer.shadowOffset = CGSize(width: width, height: height)
self.layer.shadowRadius = radius
self.layer.shadowOpacity = Opacidade
self.layer.masksToBounds = maskToBounds
}
}
in viewdidload add this code
button.addShadowView()
You can try with this code: (sorry, i only know swift, not obj c. this code will add bottom shadow on your button.
button.layer.masksToBounds = false
button.layer.shadowColor = UIColor(rgb: 0x000000, alpha: 1.0).CGColor
button.layer.shadowOpacity = 1.0
button.layer.shadowRadius = 0
button.layer.shadowOffset = CGSizeMake(0, 1.0)