I have had several posts like this but I have not gotten down to the final answer so I put this image together to try and explain what I am trying to do. I AM SO CLOSE. if
MovieClip(parent.parent).function(); vise versa reference the movieclip.OtherChildmoviename.function();
this structure you can call a function from where ever or anymovie for better explanation check actionscript 2 as it uses the _root, this may make the above clearer
let us no how you go;
Ok I found it!
var InsideConent:Object = this.parent.parent as Object; //// GIVES ACCESS TO "Content.swf"
var ItWorksNow:Sprite = MovieClip(InsideConent.TWO.content).ChildInTWO; ///
ItWorksNow.x = 333; /// I can control property x
ItWorksNow.alpha = .3; /// I can control the ALPHA! :)
Is see hard style of programming :]
to Your loaders add this , it should help:
import flash.system.ApplicationDomain;
import flash.system.LoaderContext;
var loader:Loader = new Loader ( urlRequest , new LoaderContext(false, ApplicationDomain.currentDomain));
Second thing :
You should try access to content if You make sure that its loaded . So put start loading of second SWF to loading complete function of first SWF and You should trace(TWO.content) and see is there anything already loaded.