TableView CheckMark Cell Value Removed After Scrolling Up It will Fix TableView in You have face a problem many times to Checkmark after scroll Up then Scro
I think if someone were to run your code it would not show any error. But with real data it probably will. The reason is the way you store your checkmarks. You store the data of a row into the temp
array when you should be storing the actualy indexPath
of the array so that only that row gets the checkmark. In your case, if a row has 1
inside it's label and you click on it, that cell will be highlighted. Now if you start scrolling and another cell contains 1
then that row will also be highlighted.
I have modified your example for the case of a single section. If there is more than one section, you need to store the indexPath
instead of indexPath.row
.
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
var cell = tableView.dequeueReusableCell(withIdentifier: "id")
cell = UITableViewCell.init(style: .default, reuseIdentifier: "id")
cell?.textLabel?.text = String(numarr[indexPath.row])
if temp.contains(indexPath.row) {
cell?.accessoryType = .checkmark
} else {
cell?.accessoryType = .none
}
return cell!
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
let cell = tableView.cellForRow(at: indexPath)
if temp.contains(indexPath.row) {
cell?.accessoryType = .none
temp.remove(at: indexPath.row)
} else {
cell?.accessoryType = .checkmark
temp.append(indexPath.row)
}
}
You are strongly discouraged from using a second array to keep the selected state.
This is Swift, an object oriented language. Use a custom struct for both num
and the selected state.
In didSelectRowAt
and didDeselectRowAt
change the value of isSelected
and reload the row.
And use always the dequeueReusableCell
API which returns a non-optional cell.
struct Item {
let num : Int
var isSelected : Bool
}
var numarr = [Item]()
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return numarr.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "id", for: indexPath)
let item = numarr[indexPath.row]
cell.textLabel?.text = String(item)
cell.accessoryType = item.isSelected ? .checkmark : .none
return cell
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
updateSelection(at: indexPath, value : true)
}
func tableView(_ tableView: UITableView, didDeselectRowAt indexPath: IndexPath) {
updateSelection(at: indexPath, value : false)
}
func updateSelection(at indexPath: IndexPath, value : Bool) {
let item = numarr[indexPath.row]
item.isSelected = value
tableView.reloadRows(at: [indexPath], with: .none)
}
override func viewDidLoad() {
super.viewDidLoad()
(0...100).map{Item(num: $0, isSelected: false)}
}