Reliable JS rounding numbers with toFixed(2) of a 3 decimal number

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野的像风
野的像风 2020-12-11 06:54

I am simply trying to round up 1.275.toFixed(2) and I was expecting a return of 1.28, rather than 1.27.

Using various calculators and t

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  • 2020-12-11 06:56

    The 1.275 base 10 number has finite digits but becomes periodic when converted to base 2:

    = 0b1.01000110011001100110011001100110011001100110011010
             ^^^^
    

    Since it has infinite digits, it cannot be represented exactly in a computer unless you use an arbitrary precision library (a library than represents numbers as text to keep them in base 10). JavaScript numbers do not use such library for performance reasons.

    Since the original value has already lost precision when it reaches JavaScript, rounding it will not improve that.

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  • 2020-12-11 07:09

    According to Robby's answer, MDN describes a reliable rounding implementation, therefore I stripped it down to the following snippet to solve my issue of rounding a 3 decimal number of 1.275 to 1.28. Tested in FF4, Chrome 55 and Safari 10.0.3 on MacOS

    function decimalAdjust(c,a,b){if("undefined"===typeof b||0===+b)return Math[c](a);a=+a;b=+b;if(isNaN(a)||"number"!==typeof b||0!==b%1)return NaN;a=a.toString().split("e");a=Math[c](+(a[0]+"e"+(a[1]?+a[1]-b:-b)));a=a.toString().split("e");return+(a[0]+"e"+(a[1]?+a[1]+b:b))}Math.round10||(Math.round10=function(c,a){return decimalAdjust("round",c,a)});
    
    Math.round10(1.275, -2);
    
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  • 2020-12-11 07:14

    While I am a little late, this could help someone with the same requirement. If the value is a string, simply add an additional "1" to the end and your issue will be fixed. If input = 10.55 then it would become 10.551 which in turn would become 10.56.

    This example uses jQuery

    function toTwoDecimalPlaces(input) {
            var value = $(input).val();
            if (value != null) {
                value = parseFloat(value + "1").toFixed(2);
            }
            $(input).val(value);
    }
    

    Update: If the input is accepting whole numbers and/or numbers with 1 decimal place, then you will want to check how many decimal places have been used. If it is greater than the fixed amount then add the "1".

    function toTwoDecimalPlaces(input) {
            var value = $(input).val();
            if (value.includes(".")) {
                var splitValue = value.split(".");
                if (splitValue[1].length > 2) {
                    value = parseFloat(value + "1").toFixed(2);
                }
            }
            $(input).val(value);
    }
    
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  • 2020-12-11 07:19

    The toFixed() method is unreliable in its rounding (see Álvaro González' answer as to why this is the case).

    In both current Chrome and Firefox, calling toFixed() yields the following inconsistent results:

    35.655.toFixed(2) // Yields "36.66" (correct)
    35.855.toFixed(2) // Yields "35.85" (wrong, should be "35.86")
    

    MDN describes a reliable rounding implementation:

    // Closure
    (function() {
      /**
       * Decimal adjustment of a number.
       *
       * @param {String}  type  The type of adjustment.
       * @param {Number}  value The number.
       * @param {Integer} exp   The exponent (the 10 logarithm of the adjustment base).
       * @returns {Number} The adjusted value.
       */
      function decimalAdjust(type, value, exp) {
        // If the exp is undefined or zero...
        if (typeof exp === 'undefined' || +exp === 0) {
          return Math[type](value);
        }
        value = +value;
        exp = +exp;
        // If the value is not a number or the exp is not an integer...
        if (isNaN(value) || !(typeof exp === 'number' && exp % 1 === 0)) {
          return NaN;
        }
        // Shift
        value = value.toString().split('e');
        value = Math[type](+(value[0] + 'e' + (value[1] ? (+value[1] - exp) : -exp)));
        // Shift back
        value = value.toString().split('e');
        return +(value[0] + 'e' + (value[1] ? (+value[1] + exp) : exp));
      }
    
      // Decimal round
      if (!Math.round10) {
        Math.round10 = function(value, exp) {
          return decimalAdjust('round', value, exp);
        };
      }
      // Decimal floor
      if (!Math.floor10) {
        Math.floor10 = function(value, exp) {
          return decimalAdjust('floor', value, exp);
        };
      }
      // Decimal ceil
      if (!Math.ceil10) {
        Math.ceil10 = function(value, exp) {
          return decimalAdjust('ceil', value, exp);
        };
      }
    })();
    
    // Round
    Math.round10(55.55, -1);   // 55.6
    Math.round10(55.549, -1);  // 55.5
    Math.round10(55, 1);       // 60
    Math.round10(54.9, 1);     // 50
    Math.round10(-55.55, -1);  // -55.5
    Math.round10(-55.551, -1); // -55.6
    Math.round10(-55, 1);      // -50
    Math.round10(-55.1, 1);    // -60
    Math.round10(1.005, -2);   // 1.01 -- compare this with Math.round(1.005*100)/100 above
    // Floor
    Math.floor10(55.59, -1);   // 55.5
    Math.floor10(59, 1);       // 50
    Math.floor10(-55.51, -1);  // -55.6
    Math.floor10(-51, 1);      // -60
    // Ceil
    Math.ceil10(55.51, -1);    // 55.6
    Math.ceil10(51, 1);        // 60
    Math.ceil10(-55.59, -1);   // -55.5
    Math.ceil10(-59, 1);       // -50
    
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  • 2020-12-11 07:21

    Probably one of the simplest solutions, and one I always use. Any number in the {} will truncate to that many decimals, my case below to the second decimal {2}.

    let Num = 23.49876
    let NumString = Num+''
    let toSecondDecimalPlace = NumString.replace(/(.*\.\d{2})(.+)/,'$1'); 
    console.log('to Second Decimal Place:', toSecondDecimalPlace) // 23.49
    
    let backToNumber = Number(toSecondDecimalPlace)
    console.log('backToNumber:', backToNumber) // 23.49
    
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