does OpenCV support alpha-channel? Or is there any way to work with transparent png? I need to merge two images, where the first one is background and the second one is imag
Here is a bash script that I threw together that will perform the ImageMagick conversion given by ypnos on all of the png files in a directory. You can make it recursive by replacing the * in the third line with a find command.
#!/bin/bash
for file in *
do
if [[ $file =~ (.+)-mask\.png ]]; then
echo "Ignoring mask $file"
elif [[ $file =~ (.+)\.png ]]; then
echo "Generating mask for $file"
basefn=${BASH_REMATCH[1]}
convert "$basefn.png" -channel Alpha -negate -separate "$basefn-mask.png"
fi
done
Updated answer: Use CV_LOAD_IMAGE_UNCHANGED
flag to load all four channels (including Alpha) from the image. Then, use mixChannels()
and/or split()
to separate the alpha channel from others, and threshold on it, as explained below.
Very old answer:
OpenCV does not support alpha channel, only masking. If you want to read in PNG with alpha, use imagemagick first to extract alpha channel:
convert input.png -channel Alpha -negate -separate input-mask.png
Then in OpenCV you can do sth like this:
Mat_<float> mask = imread("input-mask.png", 0);
threshold(mask, mask, 254., 1., THRESH_BINARY);
... to get a real mask (usable as mask matrix in OpenCV operations). Or you can use it in your own operations without the thresholding. To apply the mask it may also be a good idea to extend it to three channels:
std::vector<Mat> marr(3, mask);
Mat_<Vec<float, 3> > maskRGB;
merge(marr, maskRGB);
After that you can test it like this:
imshow("Target", target);
imshow("Mask", mask*255);
imshow("Applied", target.mul(maskRGB));
waitKey();
Note: This is OpenCV 2.0 code.
Input: cam_frame-background, media_frame-foreground,media_frame_alpha - alpha. Output: mixed by alpha transparent. If media_frame_alpha is IPL_DEPTH_8U use "cv::merge", because matrices must have equal dimension, size, channels. Work fast if opencv build with sse or avx. And more faster if use cv:GpuMat, must have nvidia cuda support and build opencv with cuda.
inline cv::Mat frame_mix_alpha(cv::Mat &cam_frame,
cv::Mat &media_frame,
cv::Mat &media_frame_alpha)
{
Mat suba = media_frame_alpha;
//Mat alpha = cvCreateImage(media_frame_alpha.size(), IPL_DEPTH_8U, 1);
//cvtColor(media_frame_alpha, alpha, CV_BGR2GRAY);
//Mat suba;
//Mat rgba[3] = { alpha, alpha, alpha };
//merge(rgba, 3, suba);
Mat subb = ~suba;
//Mat mincam = min(cam_frame, suba);
//Mat minmedia = min(media_frame, subb);
//Mat result = (cam_frame - mincam) + (media_frame - minmedia);
Mat result = (cam_frame - suba) + (media_frame - subb);
return result;
}